Binstate 1.0.2
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package Binstate --version 1.0.2
NuGet\Install-Package Binstate -Version 1.0.2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Binstate" Version="1.0.2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Binstate --version 1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Binstate, 1.0.2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Binstate as a Cake Addin #addin nuget:?package=Binstate&version=1.0.2 // Install Binstate as a Cake Tool #tool nuget:?package=Binstate&version=1.0.2
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
Binstate
Simple but yet powerful state machine. Thread safe. Supports async methods.
Example
Telephone call
var builder = new Builder();
builder
.AddState(OffHook)
.AddTransition(CallDialed, Ringing);
builder
.AddState(Ringing)
.AddTransition(HungUp, OffHook)
.AddTransition(CallConnected, Connected);
builder
.AddState(Connected)
.AddTransition(LeftMessage, OffHook)
.AddTransition(HungUp, OffHook)
.AddTransition(PlacedOnHold, OnHold);
builder
.AddState(OnHold)
.OnEnter(PlayMusic)
.AddTransition(TakenOffHold, Connected)
.AddTransition(HungUp, OffHook)
.AddTransition(PhoneHurledAgainstWall, PhoneDestroyed);
builder
.AddState(PhoneDestroyed);
var stateMachine = builder.Build(OffHook);
// ...
stateMachine.RaiseAsync(CallDialed);
Features
Safe checking if state machine still in the state
No knowledge which state to check, less errors
private static Task PlayMusic(IStateMachine stateMachine)
{
return Task.Run(() =>
{
while (stateMachine.InMyState)
{
// play music
}
});
}
Enter actions with parameters
builder
.AddState(WaitingForGame)
.OnEnter(WaitForGame)
.AddTransition<string>(GameStarted, TrackingGame)
...
builder
.AddState(TrackingGame)
.OnEnter<string>(TrackGame)
...
Changing state from enter action
private async Task TrackGame(IStateMachine stateMachine, string opponentName)
{
while (stateMachine.InMyState)
{
// track game
if(IsGameFinished())
stateMachine.RaiseAsync(GameFinished);
}
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
2.0.2 | 1,059 | 12/10/2021 |
1.1.18 | 561 | 4/3/2021 |
1.0.27 | 501 | 10/27/2020 |
1.0.26 | 428 | 10/26/2020 |
1.0.25 | 449 | 10/4/2020 |
1.0.24 | 470 | 9/28/2020 |
1.0.23 | 615 | 9/27/2020 |
1.0.21 | 468 | 9/27/2020 |
1.0.20 | 591 | 9/26/2020 |
1.0.19 | 451 | 9/24/2020 |
1.0.5 | 487 | 4/20/2020 |
1.0.4 | 489 | 4/17/2020 |
1.0.2 | 493 | 4/14/2020 |