Arqan is a class library contains bindings for OpenGL methods, enums and constants ranging from OpenGL1.0 to openGL4.4. On top of that this library provides bindings for GLFW methods, enums and constants. All the methods are pInvoked and seperated per OpenGL version. So for example, to call glBegin which is a method from OpenGL version 1.0, you need to call GL10.glBegin.
Install-Package Arqan.Windows.x64 -Version 2.1.0
dotnet add package Arqan.Windows.x64 --version 2.1.0
<PackageReference Include="Arqan.Windows.x64" Version="2.1.0" />
paket add Arqan.Windows.x64 --version 2.1.0
#r "nuget: Arqan.Windows.x64, 2.1.0"
// Install Arqan.Windows.x64 as a Cake Addin #addin nuget:?package=Arqan.Windows.x64&version=2.1.0 // Install Arqan.Windows.x64 as a Cake Tool #tool nuget:?package=Arqan.Windows.x64&version=2.1.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Arqan.Windows.x64:
Arqanore is a 2D OpenGL framework used to make video games for Linux desktop and Windows desktop. It is built on top of my other library, Arqan, and therefore makes use of the GLFW window and input system. Please makee sure you install all required dependencies!! Read the readme in the repo for more info.
This package is not used by any popular GitHub repositories.