Appccelerate.StateMachine 4.5.0-pre0000

Hierarchical state machine with fluent definition syntax
     states and events can be defined with enums, strings or ints - resulting in single class state machines,
     actions on transitions, entry and exit actions, transition guards,
     hierarchical with different history behaviors to initialize state always to same state or last active state,
     fluent definition interface,
     synchronous/asynchronous state machine (passive state machine handles state transitions synchronously, active state machine handles state transitions asynchronously on the worker thread of the state machine),
     extensible thorough logging,
     state machine report for description of state machine (csv, yEd)

This is a prerelease version of Appccelerate.StateMachine.
There is a newer version of this package available.
See the version list below for details.
Install-Package Appccelerate.StateMachine -Version 4.5.0-pre0000
dotnet add package Appccelerate.StateMachine --version 4.5.0-pre0000
<PackageReference Include="Appccelerate.StateMachine" Version="4.5.0-pre0000" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Appccelerate.StateMachine --version 4.5.0-pre0000
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Appccelerate.StateMachine, 4.5.0-pre0000"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Appccelerate.StateMachine as a Cake Addin
#addin nuget:?package=Appccelerate.StateMachine&version=4.5.0-pre0000&prerelease

// Install Appccelerate.StateMachine as a Cake Tool
#tool nuget:?package=Appccelerate.StateMachine&version=4.5.0-pre0000&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

     - extensions are notified about loading of a state machine
     - back to .net standard 1.0
     - fixed nuget package containing wrong assembly

     - adds AsyncPassiveStateMachine that supports async/await for transition actions, entry/exit actions, guards and save/load.
     - targets .net standard 1.3 to support async/await

     - fixed: wrong target framework was specified in nuget package. Now targets .net standard 1.0

     - targets now .net standard 1.0 so you can use the state machine almost anywhere .net exists
     - fixed a bug when passing a 'null' argument to the state machine


This package has no dependencies.

NuGet packages (2)

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JetBrains Psi Features UnitTesting Package Version 212.0.20210603.131805-eap02
WPF animation control. Features: * Play, Pause, Forward, Backward buttons * Speed slider * Sticky positions

GitHub repositories

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Version History

Version Downloads Last updated
5.1.0 95,274 11/27/2019
5.0.0-pre0003 1,824 12/22/2017
4.5.0-pre0000 1,613 12/1/2017
4.4.0 120,166 7/7/2017
4.0.0 3,280 6/23/2017
3.3.0 101,435 6/2/2017
3.2.0 834 5/24/2017
2.12.0 32,140 1/14/2015
2.7.0 2,322 10/6/2014
2.1.0 3,826 1/20/2014
1.0.84 2,403 5/31/2013
1.0.83 1,181 5/31/2013
1.0.44 2,336 10/28/2012
1.0.29 1,322 6/15/2012
1.0.25-alpha 1,084 6/12/2012
1.0.24-alpha 1,146 4/5/2012
1.0.21-alpha 1,045 3/21/2012