illuminus86
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- 1,271 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides a simple water surface effect that includes reflection. Forked from the popular Nuclex Framework. -
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- 1,264 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Extends MonoGame with additional geometry operations. Extensions for Vector*, Point, & Matrix. Also primitives for 1- and 2-dimensional shapes, (within 2-dimensional space), with simplistic collision... More information -
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- 1,227 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions for an input management system that can poll for input from keyboard, gamepads, mouse, and touchpanels. Forked from the popular Nuclex Framework. -
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- 1,225 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions supporting extending MonoGame with additional geometry operations. Forked from the popular Nuclex Framework. -
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- 1,220 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides helpers for working with vertex definitions. Use VertexElementAttribute to annotate your custom vertex types, and then use VertexDefinitionBuilder to create arrays of VertexElement to instruct MonoGame... More information -
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- 1,216 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions for vertex batch drawing & other vector operations. Forked from the popular Nuclex Framework. -
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- 1,205 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions of specialized collections required by the Nuclectic Framework. Forked from the popular Nuclex Framework. -
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- 1,204 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides vertex batch drawing capabilities similar to SpriteBatch. Also contains a 3D camera implementation, and a helpful DebugDrawer. Forked from the popular Nuclex Framework. -
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- 1,185 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Extends MonoGame with additional 3D geometry operations. Includes primitives for 1-, 2-, and 3-dimensional shapes, (within 3-dimensional space), with simplistic collision detection. Forked from the popular... More information -
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- 1,177 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions for game state management. Forked from the popular Nuclex Framework. -
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- 1,172 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions that provide support functionality to the Nuclectic Framework. Forked from the popular Nuclex Framework. -
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- 1,172 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides helper utilities required by the Nuclectic Framework. Forked from the popular Nuclex Framework. -
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- 1,170 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides shared functionality for Nuclectic special effects libraries, including an implementation of a StaticMesh. Forked from the popular Nuclex Framework. -
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- 1,151 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides implementations of specialized collections required by the Nuclectic Framework, including: Dequeue, ObservableList, Pool, TransformingReadOnlyCollection, and WeakCollection. Forked from the popular... More information -
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- 1,149 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides an InputManager that can poll for input from keyboard, gamepads, mouse, and touchpanels. Make sure to wire in functionality from Nuclectic.Input.* packages that match your target platform. Forked... More information -
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- 1,135 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides rectangle packing algorithms useful for building sprite sheets. Forked from the popular Nuclex Framework. -
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- 1,135 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions for rectangle packing algorithms useful for building sprite sheets. Forked from the popular Nuclex Framework. -
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- 1,134 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides game state management. Forked from the popular Nuclex Framework. -
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- 1,134 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Provides work-arounds of some advanced reflection functionality generally unavailable under PCL code. Forked from the popular Nuclex Framework. -
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- 1,133 total downloads
- last updated 10/6/2014
- Latest version: 0.1.1-alpha1 (prerelease)
Abstractions for extending XNA Game via IGameComponent. Contains DrawableComponent, a lightweight version of DrawableGameComponent that can be used without requiring a Game class to be present. Forked... More information -
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