org.ldk
0.0.118-alpha0
See the version list below for details.
dotnet add package org.ldk --version 0.0.118-alpha0
NuGet\Install-Package org.ldk -Version 0.0.118-alpha0
<PackageReference Include="org.ldk" Version="0.0.118-alpha0" />
paket add org.ldk --version 0.0.118-alpha0
#r "nuget: org.ldk, 0.0.118-alpha0"
// Install org.ldk as a Cake Addin #addin nuget:?package=org.ldk&version=0.0.118-alpha0&prerelease // Install org.ldk as a Cake Tool #tool nuget:?package=org.ldk&version=0.0.118-alpha0&prerelease
LDK Java and TypeScript Bindings
This repo contains an autogeneration system to generate LDK bindings for garbage-collected languages, currently including Java and TypeScript. See below for the current status of the bindings.
The auto-generated code contains copies of the Rust documentation, which can also be viewed at docs.rs/lightning. High-level documentation of the API can be found at lightningdevkit.org.
Building
A release build of the Java bindings library for Linux is available in git. Thus, the bindings should work as long as the LD_LIBRARY_PATH
includes the top-level directory of this repository.
To build the bindings locally, the bindings require some additional work which is still making its
way upstream, for now it should be built against the
rust-lightning 2022-10-112-java-bindings branch on git.bitcoin.ninja.
Check that branch out locally as well as ldk-c-bindings
and run the genbindings.sh
script in ldk-c-bindings to build the required binaries. Thereafter,
in this repo, run the genbindings.sh
script with the first argument pointing to the ldk-c-bindings
directory, the second the relevant JNI CFLAGS, the third argument set to true
or false
to
indicate whether building in debug mode, and the third set to true or false to indicate if the
bindings should be built with workarounds required for Android. JNI CFLAGS on debian are likely
"-I/usr/lib/jvm/java-11-openjdk-amd64/include/ -I/usr/lib/jvm/java-11-openjdk-amd64/include/linux/".
When running a program linking against the library in debug mode, LD_PRELOAD should likely include
the relevant libclang_rt.asan-platform.so
path.
Note that building with address sanitizer is only supported on MacOS with upstream clang (ie where
the LLVM version in use matches the LLVM version against which rustc was built), not with Apple clang.
Builds with Apple clang will work fine, but largely only be useful in a release context.
To build on Mac with address sanitizer, you will need to run ldk-c-bindings
' genbindings.sh
script with upstream clang in your PATH and likely replace your $JAVA_HOME/bin/java with a simple
wrapper which calls java after an export like:
export DYLD_INSERT_LIBRARIES=/path/to/upstream/llvm/lib/clang/12.0.0/lib/darwin/libclang_rt.asan_osx_dynamic.dylib
To build for Apple M1 (ie aarch64-apple-darwin), you probably want something like
CC="clang --target=aarch64-apple-darwin" LDK_TARGET=aarch64-apple-darwin LDK_TARGET_CPU=generic ./genbindings.sh ...
Status
Java
The Java bindings are relatively mature, and should be considered safe for production use. Still, as they have relatively few users, unexpected issues remain possible, and bug reports are welcome.
TypeScript
The TypeScript bindings are functionally complete, but should be considered beta quality. As there are relatively few users, unexpected issues remain likely, and bug reports are welcome.
The TypeScript bindings require modern web standards, including support for FinalizationRegistry
and WeakRef
(Chrome 84, Firefox 79, Safari 14.1/iOS 14.5 and Node 14.6) and WASM BigInt support
(Chrome 85, Firefox 78, Safari 14.1/iOS 14.5, and Node 15.0).
For users of Node.JS environments you may wish to use the lightningdevkit-node-net
package as
well to implement the required network handling to bridge the lightningdevkit
package's
SocketDescriptor
interface to Node.JS TCP Sockets. For those wishing to run a lightning node in
the browser you will need to provide your own bridge from SocketDescriptor
to a WebSocket proxy.
C#
The C# bindings are functionally complete, but should be considered alpha quality. They are brand new and likely contain bugs or memory leaks.
General
The only known issue resulting in a use-after-free bug requires custom a custom ChannelKeys instance created as a part of a new channel. After the channel is created, the ChannelKeys object will not be freed while the parent ChannelManager exists, however if the ChannelManager is garbage collected while a ChannelMonitor object which is associated with the same channel exists, a use-after-free bug may occur. This issue should be relatively rare as uses where a ChannelManager is removed while associated ChannelMonitors exist is not anticipated.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net30 is compatible. |
-
.NETFramework 3.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
0.0.125 | 5,128 | 10/15/2024 |
0.0.124 | 189 | 9/5/2024 |
0.0.123.1 | 9,821 | 6/7/2024 |
0.0.123 | 1,448 | 5/16/2024 |
0.0.122 | 181 | 4/26/2024 |
0.0.121.3 | 291 | 3/20/2024 |
0.0.121.2 | 301 | 3/7/2024 |
0.0.121 | 151 | 1/29/2024 |
0.0.118-alpha1 | 227 | 11/17/2023 |
0.0.118-alpha0 | 135 | 11/11/2023 |