WCSharp.Json
3.3.1
See the version list below for details.
dotnet add package WCSharp.Json --version 3.3.1
NuGet\Install-Package WCSharp.Json -Version 3.3.1
<PackageReference Include="WCSharp.Json" Version="3.3.1" />
<PackageVersion Include="WCSharp.Json" Version="3.3.1" />
<PackageReference Include="WCSharp.Json" />
paket add WCSharp.Json --version 3.3.1
#r "nuget: WCSharp.Json, 3.3.1"
#:package WCSharp.Json@3.3.1
#addin nuget:?package=WCSharp.Json&version=3.3.1
#tool nuget:?package=WCSharp.Json&version=3.3.1
Part of the WCSharp line of packages aimed at providing libraries to simplify the process of mapmaking for WarCraft III in C#.
This package allows for the (de)serialization of class structures to JSON within Warcraft III.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net6.0 is compatible. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. net10.0 was computed. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net6.0
- WCSharp.Shared (>= 3.3.1)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on WCSharp.Json:
| Package | Downloads |
|---|---|
|
WCSharp.SaveLoad
Part of the WCSharp line of packages aimed at providing libraries to simplify the process of mapmaking for WarCraft III in C#. The SaveLoad package provides a system that can be used to save and load data between separate games by (de)serializing class structures, making it easy to store complex and large amounts of data. |
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WCSharp.Sync
Part of the WCSharp line of packages aimed at providing libraries to simplify the process of mapmaking for WarCraft III in C#. This package allows for the syncing of class structures between players in Warcraft III, making it easy to sync complex and large amounts of data. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 3.3.8 | 498 | 2/7/2026 |
| 3.3.7 | 159 | 2/6/2026 |
| 3.3.6 | 159 | 2/5/2026 |
| 3.3.5 | 165 | 2/4/2026 |
| 3.3.4 | 293 | 2/3/2026 |
| 3.3.3 | 159 | 2/3/2026 |
| 3.3.2 | 189 | 2/3/2026 |
| 3.3.1 | 163 | 2/2/2026 |
| 3.3.0 | 165 | 1/17/2026 |
| 3.3.0-rc4 | 241 | 9/23/2025 |
| 3.3.0-rc3 | 380 | 9/18/2025 |
| 3.3.0-rc2 | 372 | 9/17/2025 |
| 3.3.0-rc1 | 212 | 9/13/2025 |
| 3.2.10 | 1,445 | 8/29/2025 |
| 3.2.9 | 255 | 8/29/2025 |
| 3.2.8 | 172 | 8/23/2025 |
| 3.2.7 | 247 | 8/17/2025 |
| 3.2.6 | 144 | 8/1/2025 |
| 3.2.5 | 206 | 7/30/2025 |
| 3.2.4 | 631 | 7/22/2025 |
See the full release notes on the wiki: https://github.com/Orden4/WCSharp/wiki/Release-notes