Void.Packer
1.0.0
See the version list below for details.
dotnet add package Void.Packer --version 1.0.0
NuGet\Install-Package Void.Packer -Version 1.0.0
<PackageReference Include="Void.Packer" Version="1.0.0" />
<PackageVersion Include="Void.Packer" Version="1.0.0" />
<PackageReference Include="Void.Packer" />
paket add Void.Packer --version 1.0.0
#r "nuget: Void.Packer, 1.0.0"
#:package Void.Packer@1.0.0
#addin nuget:?package=Void.Packer&version=1.0.0
#tool nuget:?package=Void.Packer&version=1.0.0
Void Packer
Asset packing library with AES-GCM encryption, chunked reading, and CRC32 verification.
What It Does
Void.Packer protects your assets from extraction and theft. When you release a game, your assets are your intellectual property. Within days, someone will extract your art, music, and levels and upload them to asset stores. Void.Packer prevents this by encrypting your assets into tamper-proof archives.
Features
| Feature | Description |
|---|---|
| AES-GCM 256-bit | Government/military-grade encryption |
| Header + Data separation | Different encryption for header and data sections |
| PBKDF2 key derivation | Salted key derivation for added security |
| CRC32 verification | Per-file integrity checking |
| Adaptive compression | Never makes files larger |
| Chunked encryption | Per-chunk authentication, only decrypts what you need |
| Stream-based reading | No full pack loaded into memory |
| Thread-safe | Safe for concurrent asset loading |
| Incremental updates | Fast updates in seconds, not minutes |
Install
dotnet add package Void.Packer
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-browser was computed. net10.0-ios was computed. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
-
net10.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Void.Packer:
| Package | Downloads |
|---|---|
|
Void.Engine
Modular 2D game framework for .NET with pluggable rendering, SDL3 platform support, OpenAL audio, asset management, pathfinding, coroutines, LDtk support, encrypted saving, and post-processing. |
GitHub repositories
This package is not used by any popular GitHub repositories.