Silk.NET.Windowing.Desktop 1.0.0-preview3 The ID prefix of this package has been reserved for one of the owners of this package by Prefix Reserved

.NET Standard 2.0
This is a prerelease version of Silk.NET.Windowing.Desktop.
There is a newer version of this package available.
See the version list below for details.
Install-Package Silk.NET.Windowing.Desktop -Version 1.0.0-preview3
dotnet add package Silk.NET.Windowing.Desktop --version 1.0.0-preview3
<PackageReference Include="Silk.NET.Windowing.Desktop" Version="1.0.0-preview3" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.Windowing.Desktop --version 1.0.0-preview3
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Silk.NET.Windowing.Desktop, 1.0.0-preview3"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.Windowing.Desktop as a Cake Addin
#addin nuget:?package=Silk.NET.Windowing.Desktop&version=1.0.0-preview3&prerelease

// Install Silk.NET.Windowing.Desktop as a Cake Tool
#tool nuget:?package=Silk.NET.Windowing.Desktop&version=1.0.0-preview3&prerelease
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenAL, and Vulkan.

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.0.0-preview 1,912 7/15/2020
1.9.0 1,322 12/4/2020
1.8.0 1,726 11/6/2020
1.7.0 957 10/2/2020
1.6.0 882 9/4/2020
1.5.0 896 8/7/2020
1.4.0 1,615 7/3/2020
1.3.0 793 6/5/2020
1.2.1 630 5/16/2020
1.2.0 628 5/1/2020
1.1.1 909 4/13/2020
1.1.0 1,124 4/5/2020
1.0.1 715 3/17/2020
1.0.0 840 3/6/2020
1.0.0-preview5 572 2/18/2020
1.0.0-preview4 505 2/8/2020
1.0.0-preview3 853 11/15/2019
1.0.0-preview2 495 8/10/2019
1.0.0-preview 2,792 8/4/2019

- Added Vulkan
           - Added mouse movement
           - Added gamepad rumble (though it hasn't been implemented in GLFW yet)
           - Added macOS support
           - Added more overloads, as well as fixed the existing ones.
           - Added DoRender, DoUpdate, DoEvents, Open, Reset, and IsClosing members for custom game loops
           - Added KeyChar for receiving text input (modifiers applied)
           - Added strongly-typed enum groupings for OpenGL and OpenGLES
           - Fixed extension loading
           - Fixed a bug where strings weren't marshalled properly
           - Fixed a bug where some shaders didn't compile correctly
           - Fixed a bug where some programs didn't link correctly
           - Fixed various OpenAL bugs
           - Removed all built-in thread management, the user will have to take care of this themselves.
           - Synchronised the enum of all available keys with that of GLFW