Silk.NET.OpenGL.Legacy.Extensions.MESAX 1.1.1

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There is a newer version of this package available.
See the version list below for details.
dotnet add package Silk.NET.OpenGL.Legacy.Extensions.MESAX --version 1.1.1
NuGet\Install-Package Silk.NET.OpenGL.Legacy.Extensions.MESAX -Version 1.1.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Silk.NET.OpenGL.Legacy.Extensions.MESAX" Version="1.1.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Silk.NET.OpenGL.Legacy.Extensions.MESAX --version 1.1.1
#r "nuget: Silk.NET.OpenGL.Legacy.Extensions.MESAX, 1.1.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Silk.NET.OpenGL.Legacy.Extensions.MESAX as a Cake Addin
#addin nuget:?package=Silk.NET.OpenGL.Legacy.Extensions.MESAX&version=1.1.1

// Install Silk.NET.OpenGL.Legacy.Extensions.MESAX as a Cake Tool
#tool nuget:?package=Silk.NET.OpenGL.Legacy.Extensions.MESAX&version=1.1.1

Silk.NET is a high-speed, advanced library, providing bindings to popular low-level APIs such as OpenGL, OpenCL, OpenAL, and Vulkan.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
2.21.0 95 4/23/2024
2.20.0 149 12/12/2023
2.19.0 117 11/14/2023
2.18.0 119 10/21/2023
2.17.1 175 4/9/2023
2.17.0 161 4/6/2023
2.16.0 399 8/2/2022
2.15.0 399 4/2/2022
2.14.0 389 3/15/2022
2.13.0 406 2/6/2022
2.12.0 227 1/7/2022
2.11.0 272 12/6/2021
2.10.1 296 11/10/2021
2.10.0 305 11/6/2021
2.9.0 316 10/5/2021
2.8.0 326 9/4/2021
2.7.0 288 8/9/2021
2.6.0 427 7/3/2021
2.5.0 312 6/8/2021
2.4.0 358 5/7/2021
2.3.0 303 4/3/2021
2.2.0 354 3/6/2021
2.1.0 301 2/16/2021
2.0.0 399 1/2/2021
2.0.0-preview5 198 12/29/2020
2.0.0-preview4 258 12/8/2020
2.0.0-preview3 282 11/17/2020
2.0.0-preview2 301 8/21/2020
2.0.0-preview 281 7/15/2020
1.9.0 383 12/4/2020
1.8.0 441 11/6/2020
1.7.0 409 10/2/2020
1.6.0 473 9/4/2020
1.5.0 408 8/7/2020
1.4.0 409 7/3/2020
1.3.0 414 6/5/2020
1.2.1 430 5/16/2020
1.2.0 428 5/1/2020
1.1.1 446 4/13/2020
1.1.0 466 4/5/2020
1.0.1 431 3/17/2020
1.0.0 423 3/6/2020
1.0.0-preview5 375 2/18/2020
1.0.0-preview4 307 2/8/2020
1.0.0-preview3 320 11/15/2019
1.0.0-preview2 354 8/10/2019
1.0.0-preview 356 8/4/2019

Silk.NET 1.1.1 Hotfix

           - Fix OpenAL symbol loading bugs
           - Fix a bug where gamepad button states weren't stored correctly
           - Fix a bug where the Close method wouldn't trigger the Close event