SharpDL aims to provide a managed, cross-platform, simple framework with graphics, input, audio, and event systems using SDL2. Games created with this library should strive to be lightweight and portable. Currently, SharpDL only supports utilizing the built-in SDL 2D rendering system and does not support any OpenGL bindings.
Install-Package SharpDL -Version 3.0.2
dotnet add package SharpDL --version 3.0.2
<PackageReference Include="SharpDL" Version="3.0.2" />
paket add SharpDL --version 3.0.2
#r "nuget: SharpDL, 3.0.2"
// Install SharpDL as a Cake Addin #addin nuget:?package=SharpDL&version=3.0.2 // Install SharpDL as a Cake Tool #tool nuget:?package=SharpDL&version=3.0.2
NuGet packages (1)
Showing the top 1 NuGet packages that depend on SharpDL:
SharpTiles is a C# library used to load Tiled Map Editor's in a format used to render via SDL2.
This package is not used by any popular GitHub repositories.