SadConsole.Host.SFML 10.0.0

dotnet add package SadConsole.Host.SFML --version 10.0.0
NuGet\Install-Package SadConsole.Host.SFML -Version 10.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="SadConsole.Host.SFML" Version="10.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add SadConsole.Host.SFML --version 10.0.0
#r "nuget: SadConsole.Host.SFML, 10.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install SadConsole.Host.SFML as a Cake Addin
#addin nuget:?package=SadConsole.Host.SFML&version=10.0.0

// Install SadConsole.Host.SFML as a Cake Tool
#tool nuget:?package=SadConsole.Host.SFML&version=10.0.0

A graphics hosting library for SadConsole that targets SFML.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 is compatible.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on SadConsole.Host.SFML:

Repository Stars
Thraka/SadConsole
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
Version Downloads Last updated
10.0.0 276 10/29/2023
10.0.0-debug 65 10/29/2023
10.0.0-beta3-debug 79 10/14/2023
10.0.0-beta3 70 10/14/2023
10.0.0-beta2-debug 78 10/11/2023
10.0.0-beta2 62 10/11/2023
10.0.0-beta1-debug 76 10/11/2023
10.0.0-beta1 85 10/11/2023
10.0.0-alpha4-debug 116 8/26/2023
10.0.0-alpha4 92 8/26/2023
10.0.0-alpha3-debug 92 8/26/2023
10.0.0-alpha3 96 8/26/2023
10.0.0-alpha2-debug 91 6/18/2023
10.0.0-alpha2 69 6/18/2023
10.0.0-alpha1-debug 80 6/4/2023
9.2.1 780 1/5/2022
9.2.0 249 12/31/2021
9.2.0-debug 121 12/31/2021
9.1.1 387 8/7/2021
9.1.1-debug 208 8/7/2021
9.1.0 316 7/6/2021
9.1.0-debug 191 7/6/2021
9.0.1 415 6/6/2021
9.0.1-debug 281 6/6/2021
9.0.0 384 6/6/2021
9.0.0-debug 291 6/6/2021
9.0.0-beta4 206 1/15/2021
9.0.0-beta3 299 12/19/2020
9.0.0-beta2 223 10/9/2020
9.0.0-beta1 327 8/1/2020
9.0.0-alpha9 400 7/25/2020
9.0.0-alpha8 258 7/13/2020
9.0.0-alpha7 262 7/11/2020
9.0.0-alpha6 378 5/28/2020
9.0.0-alpha5 285 5/26/2020
9.0.0-alpha3 284 5/1/2020
9.0.0-alpha2 310 1/28/2020
9.0.0-alpha1 385 1/26/2020

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