RadiantPi.Trinnov.Altitude 2.2.0

dotnet add package RadiantPi.Trinnov.Altitude --version 2.2.0                
NuGet\Install-Package RadiantPi.Trinnov.Altitude -Version 2.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RadiantPi.Trinnov.Altitude" Version="2.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RadiantPi.Trinnov.Altitude --version 2.2.0                
#r "nuget: RadiantPi.Trinnov.Altitude, 2.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RadiantPi.Trinnov.Altitude as a Cake Addin
#addin nuget:?package=RadiantPi.Trinnov.Altitude&version=2.2.0

// Install RadiantPi.Trinnov.Altitude as a Cake Tool
#tool nuget:?package=RadiantPi.Trinnov.Altitude&version=2.2.0                

RadiantPi.Trinnov.Altitude

TrinnovAltitudeClient enables control of a Trinnov Altitude over Telnet. The library is platform agnostic and works on Windows or Linux, including on a Raspberry Pi.

Run the dotnet command from your project folder to add the RadiantPi.Trinnov.Altitude assembly:

dotnet add package RadiantPi.Trinnov.Altitude

Find a description of the latest changes in the release notes.

Sample: Show Audio Codec

Use TrinnovAltitudeClient to connect to an Trinnov Altitude processor and show audio codec changes.

using System;
using RadiantPi.Trinnov.Altitude;

// initialize client
using var client = new TrinnovAltitudeClient(new() {
    Host = "192.168.1.180",
    Port = 44100
});

// hook-up event handlers
client.AudioDecoderChanged += delegate (object? sender, AudioDecoderChangedEventArgs args) {
    Console.WriteLine($"Audio Codec: Decoder='{args.Decoder}' Upmixer='{args.Upmixer}'");
};

// connect to device
await client.ConnectAsync();

// wait until the enter key is pressed
Console.WriteLine("Press ENTER to exit.");
Console.ReadLine();

Output

ress ENTER to exit.
Audio Codec: Decoder='DD' Upmixer='Dolby Surround'
Audio Codec: Decoder='DTS:X MA' Upmixer='Neural:X'

License

This application is distributed under the GNU Affero General Public License v3.0 or later.

Copyright (C) 2020-2022 - Steve G. Bjorg

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.2.0 484 2/16/2022
2.1.0 409 2/16/2022
2.0.0 406 2/16/2022
1.0.0 339 10/27/2021