PresentMonFps 2.0.1
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package PresentMonFps --version 2.0.1
NuGet\Install-Package PresentMonFps -Version 2.0.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="PresentMonFps" Version="2.0.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PresentMonFps --version 2.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: PresentMonFps, 2.0.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install PresentMonFps as a Cake Addin #addin nuget:?package=PresentMonFps&version=2.0.1 // Install PresentMonFps as a Cake Tool #tool nuget:?package=PresentMonFps&version=2.0.1
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
<img src="https://raw.githubusercontent.com/lemutec/PresentMonFps/v2/src/Favicon.png" width="80">
PresentMonFps
The PresentMon .NET Wrapper for FPS.
Installation
Nuget:https://www.nuget.org/packages/PresentMonFps
PackageReference
<PackageReference Include="PresentMonFps" Version="2.0.1" />
Demo
// Check Available.
if (!FpsInspector.IsAvailable)
{
Console.WriteLine("This library is only available on Windows.");
return;
}
// Simple method to get PID.
// Fullname is unnecessary.
uint pid = await FpsInspector.GetProcessIdByNameAsync("YourApp.exe");
// Calculate FPS Once.
FpsResult result = await FpsInspector.StartOnceAsync(new FpsRequest(pid));
Console.WriteLine(result);
// Calculate FPS Forever.
await FpsInspector.StartForeverAsync(new FpsRequest(pid), Console.WriteLine, null!);
Thanks to
Licenses
Q&A
What's the diff with v1?
C++ Library and UAC is not necessary anymore, the method of
ForeverAsync
is more faster.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
.NETStandard 2.0
- Microsoft.Diagnostics.Tracing.TraceEvent (>= 3.1.12)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on PresentMonFps:
Repository | Stars |
---|---|
babalae/better-genshin-impact
📦BetterGI · 更好的原神 - 自动拾取 | 自动剧情 | 全自动钓鱼(AI) | 全自动七圣召唤 | 自动伐木 | 自动刷本 | 自动采集 - UI Automation Testing Tools For Genshin Impact
|