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Install-Package PiperNamedPipes -Version
dotnet add package PiperNamedPipes --version
<PackageReference Include="PiperNamedPipes" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add PiperNamedPipes --version
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#r "nuget: PiperNamedPipes,"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install PiperNamedPipes as a Cake Addin
#addin nuget:?package=PiperNamedPipes&version=

// Install PiperNamedPipes as a Cake Tool
#tool nuget:?package=PiperNamedPipes&version=
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Easy (and type-safe) communication using named pipes. This library allows your apps to communicate with each other, locally anyway.

How it works?

Create a server (instance of the Piper.Server class). Then start a client (instance of the Piper.Client class), or multiple clients. Now anytime on of the clients sends a message to the server, the server re-sends the message to all the other clients. Nothing too complicated...


First, create a class you want to use as the message. I'll call it the Message class. You can also just use string or anything that's already defined in C# or your project.

//the message class
public class Message{
    public DateTime TimeStamp { get; set; }
    public string Text { get; set; }

Create a named pipe server (instance of Piper.Server class).

//create and instance of the server
//in this sample, we're just going to send strings as messages
var server = new Piper.Server<Message>("pipename");
//start the server

Now that the server is running, let's create a client.

//create and instance of a client
var client = new Piper.Client<Message>("pipename");
//let's also define what the client will do, once it recieves a message
client.OnMessageRecieved += async (sender, args) =>
    //args is an instance of PiperArgs class and it's Msg property holds the message
    //I'll just print it here
    Console.WriteLine($"Time Stamp: {args.Msg.TimeStamp}, Text: {args.Msg.Text}");
//now we start the client

//you can send a message like this
var message = new Message{
    TimeStamp = DateTime.Now,
    Text = "Hey there"

Also, multiple clients can run at the same time...

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

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