OpenAL-Soft 1.16.0

dotnet add package OpenAL-Soft --version 1.16.0
NuGet\Install-Package OpenAL-Soft -Version 1.16.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="OpenAL-Soft" Version="1.16.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add OpenAL-Soft --version 1.16.0
#r "nuget: OpenAL-Soft, 1.16.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install OpenAL-Soft as a Cake Addin
#addin nuget:?package=OpenAL-Soft&version=1.16.0

// Install OpenAL-Soft as a Cake Tool
#tool nuget:?package=OpenAL-Soft&version=1.16.0

OpenAL provides capabilities for playing audio in a virtual 3D environment. Distance attenuation, doppler shift, and directional sound emitters are among the features handled by the API. More advanced effects, including air absorption, occlusion, and environmental reverb, are available through the EFX extension. It also facilitates streaming audio, multi-channel buffers, and audio capture.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on OpenAL-Soft:

Package Downloads

Open-Source, free-to-use Game Engine including an own Physics Engine, Audio Engine (based on OpenAL) and more (Beta Version)

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on OpenAL-Soft:

Repository Stars
A remake of the 1995 RPG Albion (requires data from an install of the original game)
Version Downloads Last updated
1.16.0 36,963 2/15/2015

Repackaging of the original Win32 and Win64 binaries.