Novolis.Rendering.Runtime 2026.1.1.76

dotnet add package Novolis.Rendering.Runtime --version 2026.1.1.76
                    
NuGet\Install-Package Novolis.Rendering.Runtime -Version 2026.1.1.76
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Novolis.Rendering.Runtime" Version="2026.1.1.76" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Novolis.Rendering.Runtime" Version="2026.1.1.76" />
                    
Directory.Packages.props
<PackageReference Include="Novolis.Rendering.Runtime" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Novolis.Rendering.Runtime --version 2026.1.1.76
                    
#r "nuget: Novolis.Rendering.Runtime, 2026.1.1.76"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Novolis.Rendering.Runtime@2026.1.1.76
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Novolis.Rendering.Runtime&version=2026.1.1.76
                    
Install as a Cake Addin
#tool nuget:?package=Novolis.Rendering.Runtime&version=2026.1.1.76
                    
Install as a Cake Tool

Novolis

Novolis · Docs · Source

Novolis.Rendering.Runtime

Flat runtime scene data and the IRayTracingBackend contract shared by CPU, ILGPU, and Vulkan path tracers. Host-neutral — no window or GPU draw calls.

Install

dotnet add package Novolis.Rendering.Runtime

Prerequisites: .NET 10 SDK (net10.0), Novolis.Rendering.Presentation.Abstractions.

Quick start

using Novolis.Rendering.Backends.Cpu;
using Novolis.Rendering.Runtime;

IRayTracingBackend backend = new CpuRayTracingBackend();
await backend.ResizeAsync(640, 480);
await backend.UploadSceneAsync(compiledScene);

var camera = CameraSnapshot.LookAt(
    new Vector3(1.2f, 0.8f, 2f), Vector3.Zero, Vector3.UnitY, 60f, 640f / 480f);

await backend.RenderAsync(camera, sampleIndex: 0);
backend.Output.TryGetCpuPixels(out var pixels, out var w, out var h);

Progressive rendering: increment sampleIndex each frame or call ResetAccumulation() when the camera moves. SampleCount reflects integrated samples since the last reset.

Quick start — ray math

var dir = CameraSnapshotViewBasis.PrimaryRayDirection(in camera, u: 0.5f, v: 0.5f);

API

Type Role
IRayTracingBackend Resize, upload, render, output, accumulation
CompiledScene Triangles, materials, lights, BVH nodes/order
CameraSnapshot Observer pose + FOV; LookAt, FromObserver
CameraSnapshotViewBasis Primary ray direction helpers
GpuTriangle World triangle + material index
GpuMaterial / MaterialModel Blittable shading parameters
GpuLight / GpuLightKind Runtime light records
Package Role
Novolis.Rendering.Compile Build CompiledScene from authoring Scene
Novolis.Rendering.Backends.Cpu Reference CPU path tracer
Novolis.Rendering.Backends.Igpu ILGPU compute backend
Novolis.Rendering.Backends.Vulkan Vulkan compute backend
Novolis.Rendering.Presentation.Abstractions IRenderOutput for presenters

More documentation

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on Novolis.Rendering.Runtime:

Package Downloads
Novolis.Rendering.Materials

Authoring materials and compile-to-GpuMaterial helpers.

Novolis.Rendering.Compile

Scene compilation into flat runtime structures and BVH.

Novolis.Rendering.Backends.Cpu

CPU path tracing backend with progressive accumulation.

Novolis.Rendering.Backends.Vulkan

Vulkan-named path tracing backend. GPU Shaderc/Vulkan lives in Novolis.Silk.Compute; this package keeps IRayTracingBackend via CPU fallback.

Novolis.Rendering.Backends.Igpu

ILGPU ray tracing backend (GPU compute with CPU fallback).

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last Updated
2026.1.1.76 0 10/6/2026
2026.1.1.75 32 10/5/2026
2026.1.1.74 37 10/5/2026
2026.1.1.73 36 10/5/2026
2026.1.1.72 59 10/4/2026
2026.1.1.71 106 10/1/2026
2026.1.1.70 91 9/30/2026