NamedPipeServerStream.NetFrameworkVersion 1.0.8

This package adds original NamedPipeServerStream constructors from Net.Framework to NetStandard

     See System.IO.Pipes.NamedPipeServerStreamConstructors.New method
     - Completely repeats constructor behavior from .Net Framework (including exceptions)
     - Has a strong name
     - Restored from decompiled code. No changes from the original
     - Official dependencies only
     - Tested

Install-Package NamedPipeServerStream.NetFrameworkVersion -Version 1.0.8
dotnet add package NamedPipeServerStream.NetFrameworkVersion --version 1.0.8
<PackageReference Include="NamedPipeServerStream.NetFrameworkVersion" Version="1.0.8" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NamedPipeServerStream.NetFrameworkVersion --version 1.0.8
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: NamedPipeServerStream.NetFrameworkVersion, 1.0.8"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install NamedPipeServerStream.NetFrameworkVersion as a Cake Addin
#addin nuget:?package=NamedPipeServerStream.NetFrameworkVersion&version=1.0.8

// Install NamedPipeServerStream.NetFrameworkVersion as a Cake Tool
#tool nuget:?package=NamedPipeServerStream.NetFrameworkVersion&version=1.0.8
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

Added Source Link.
     Added CLSCompliant=True.

NuGet packages (3)

Showing the top 3 NuGet packages that depend on NamedPipeServerStream.NetFrameworkVersion:

Package Downloads
This package adds AccessControl extensions for PipeServerSetPipeSecurity() and other)
A BGM player for Red Alert 3 as a part of game mod: Corona.
Create named pipe servers that can handle multiple client connections simultaneously. Send strongly-typed messages between clients and servers: any serializable .NET object can be sent over a pipe and will be automatically serialized/deserialized, including cyclical references and complex object graphs. Messages are sent and received asynchronously on a separate background thread and marshalled back to the calling thread (typically the UI). Supports large messages - up to 300 MiB. The package was forked from NamedPipeWrapper 1.4.0 creadted by Andrew C. Dvorak and the original project url is

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
1.0.8 131,632 1/4/2021
1.0.7 534 12/9/2020
1.0.6 198 11/22/2020
1.0.5 1,351 10/13/2020
1.0.3 325 10/8/2020
1.0.2 32,273 1/12/2020
1.0.1 286 1/12/2020
1.0.0 335 1/12/2020