NUlid 1.7.0
.NET Standard 2.0
Install-Package NUlid -Version 1.7.0
dotnet add package NUlid --version 1.7.0
<PackageReference Include="NUlid" Version="1.7.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add NUlid --version 1.7.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: NUlid, 1.7.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install NUlid as a Cake Addin
#addin nuget:?package=NUlid&version=1.7.0
// Install NUlid as a Cake Tool
#tool nuget:?package=NUlid&version=1.7.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
A .Net ULID implementation
Product | Versions |
---|---|
.NET | net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows |
.NET Core | netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1 |
.NET Standard | netstandard2.0 netstandard2.1 |
.NET Framework | net461 net462 net463 net47 net471 net472 net48 |
MonoAndroid | monoandroid |
MonoMac | monomac |
MonoTouch | monotouch |
Tizen | tizen40 tizen60 |
Xamarin.iOS | xamarinios |
Xamarin.Mac | xamarinmac |
Xamarin.TVOS | xamarintvos |
Xamarin.WatchOS | xamarinwatchos |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
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.NETStandard 2.0
- No dependencies.
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.NETStandard 2.1
- No dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on NUlid:
Package | Downloads |
---|---|
VIQCore.Aether
ASP.NET WEB Application Framework |
|
NidRpc
Library for internal RPC on FR22 SmartReader |
GitHub repositories (1)
Showing the top 1 popular GitHub repositories that depend on NUlid:
Repository | Stars |
---|---|
Cysharp/Ulid
Fast .NET C# Implementation of ULID for .NET Core and Unity.
|
Monotonic UlidRng no longer allows specifying the mask; we default to masking out the MSB of the random part which gives us at least 2^79 bits before running into a sequenceoverflow. Also fixed a bug in the MonotonicUlidRng that caused an InvalidOperationException("Clock moved backwards; this is not supported.")