MonoMod.RuntimeDetour 22.7.31.1

.NET 5.0 .NET Standard 2.0 .NET Framework 3.5
dotnet add package MonoMod.RuntimeDetour --version 22.7.31.1
NuGet\Install-Package MonoMod.RuntimeDetour -Version 22.7.31.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MonoMod.RuntimeDetour" Version="22.7.31.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoMod.RuntimeDetour --version 22.7.31.1
#r "nuget: MonoMod.RuntimeDetour, 22.7.31.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MonoMod.RuntimeDetour as a Cake Addin
#addin nuget:?package=MonoMod.RuntimeDetour&version=22.7.31.1

// Install MonoMod.RuntimeDetour as a Cake Tool
#tool nuget:?package=MonoMod.RuntimeDetour&version=22.7.31.1

Flexible and easily extensible runtime detouring library. Wrap, replace and manipulate (Mono.Cecil) methods at runtime.

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net35 net40 net403 net45 net451 net452 net46 net461 net462 net463 net47 net471 net472 net48 net481
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (13)

Showing the top 5 NuGet packages that depend on MonoMod.RuntimeDetour:

Package Downloads
HarmonyX

A library for patching, replacing and decorating .NET and Mono methods during runtime powered by MonoMod.

MonoMod.RuntimeDetour.HookGen

Auto-generate hook helper .dlls, hook arbitrary methods via events: On.Namespace.Type.Method += YourHandlerHere;

OTAPI.Upcoming

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming.Mobile

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

OTAPI.Upcoming.tModLoader

The Open Terraria API, known as OTAPI, is a low-level API for Terraria that rewrites and hooks into the official or modded binaries for others to use. OTAPI is primarily a server modification and is available as a cross platform package via NuGet. Version 3.0 is now a .NET6 library thanks to ModFramework being able to retarget the .NET4 vanilla assembly up to .NET6. This means that any mod you create can be written as a .NET6 module and later merged into the patched assembly thanks to MonoMod. Here is what is now possible: - Native Runtime hooks, just reference OTAPI.Runtime.dll and register to MonoMod events generated from the Terraria assembly. - Full .NET6 ecosystem and its performance improvements. No need for two targets such as Windows & Mono anymore either. - A new optional internal module system via ModFramework to load precompiled dll's, .cs files or even top level classes. - A strong set of libraries with methods and extensions to help you build more mods. - Create 1 file MonoMod patches to rewrite or inject new meta data to the assembly.

GitHub repositories (11)

Showing the top 5 popular GitHub repositories that depend on MonoMod.RuntimeDetour:

Repository Stars
tModLoader/tModLoader
A mod to make and play Terraria mods. Supports Terraria 1.4 (and earlier) installations
BepInEx/BepInEx
Unity / XNA game patcher and plugin framework
LavaGang/MelonLoader
The World's First Universal Mod Loader for Unity Games compatible with both Il2Cpp and Mono
valheimPlus/ValheimPlus
A HarmonyX Mod aimed at improving the gameplay and quality of life of the game Valheim.
ManlyMarco/RuntimeUnityEditor
In-game inspector and debugging tools for applications made with Unity3D game engine
Version Downloads Last updated
22.7.31.1 1,215 12/24/2022
22.5.1.1 56,972 5/1/2022
22.4.23.1 539 4/23/2022
22.3.23.4 18,318 3/23/2022
22.2.10.1 723 2/12/2022
22.1.29.1 9,850 2/2/2022
22.1.4.3 5,958 1/4/2022
21.12.13.1 15,699 12/14/2021
21.12.11.1 564 12/11/2021
21.11.9.2 523 12/8/2021
21.11.1.1 5,070 11/2/2021
21.10.10.1 5,564 10/10/2021
21.10.8.11 400 10/8/2021
21.9.19.1 1,944 9/19/2021
21.8.19.1 24,092 8/19/2021
21.8.5.1 2,505 8/5/2021
21.7.22.3 2,317 7/22/2021
21.7.8.3 6,906 7/9/2021
21.6.21.1 786 6/21/2021
21.4.29.1 4,739 5/6/2021
21.4.21.3 4,420 4/21/2021
21.4.2.3 1,933 4/3/2021
21.3.30.1 374 3/30/2021
21.3.28.2 581 3/28/2021
21.3.1.1 9,333 3/1/2021
21.1.11.1 25,628 1/12/2021
21.1.10.4 443 1/10/2021
20.12.25.1 678 12/25/2020
20.11.26.2 4,432 11/26/2020
20.11.16.1 1,512 11/16/2020
20.11.5.1 7,640 11/5/2020
20.8.28.1 500 11/5/2020
20.8.3.5 4,397 8/3/2020
20.5.21.5 4,043 5/23/2020
20.5.14.1 626 5/17/2020
20.5.7.1 3,388 5/7/2020
20.5.2.5 1,292 5/2/2020
20.4.3.1 756 4/3/2020
20.3.5.1 1,731 3/6/2020
20.3.1.1 525 3/1/2020
20.2.1.1 889 2/1/2020
20.1.1.4 2,124 1/1/2020
19.12.4.1 1,201 12/4/2019
19.11.5.1 980 11/5/2019
19.9.1.6 1,103 9/1/2019
19.8.2.3 796 8/2/2019
19.7.4.3 611 7/4/2019
19.6.9.5 664 6/9/2019
19.5.1.1 631 5/5/2019
19.4.10.9 669 4/10/2019
19.4.1.3 658 4/1/2019
19.2.7.8 827 2/7/2019
19.1.3.1 795 1/3/2019
18.12.9.1 691 12/18/2018
18.11.10.6 871 11/10/2018
18.11.9.9 607 11/9/2018
18.11.7.4 632 11/8/2018
18.11.4.19 649 11/4/2018
18.10.22.8 640 10/22/2018
18.10.0.37226 663 10/22/2018
18.10.0.35263 661 10/22/2018