Microsoft.glTF.iOS.CPP 1.6.1

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See the version list below for details.
dotnet add package Microsoft.glTF.iOS.CPP --version 1.6.1
NuGet\Install-Package Microsoft.glTF.iOS.CPP -Version 1.6.1
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Microsoft.glTF.iOS.CPP" Version="1.6.1" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Microsoft.glTF.iOS.CPP --version 1.6.1
#r "nuget: Microsoft.glTF.iOS.CPP, 1.6.1"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Microsoft.glTF.iOS.CPP as a Cake Addin
#addin nuget:?package=Microsoft.glTF.iOS.CPP&version=1.6.1

// Install Microsoft.glTF.iOS.CPP as a Cake Tool
#tool nuget:?package=Microsoft.glTF.iOS.CPP&version=1.6.1

A C++ library for decoding and encoding glTF files.

There are no supported framework assets in this package.

Learn more about Target Frameworks and .NET Standard.

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Version Downloads Last updated
1.6.3.1 1,901 8/31/2018
1.6.1 1,610 8/10/2018
1.5.19 1,381 6/15/2018

-Changed AnimationChannels vector to an indexed container
-Added a Version type
-Added optional support for UTF-8 byte order marks
-Added support for generating line list indices for line strips and line loops
-Added utils to support morph weight animation
-Added missing operators to Color3 and Color4 classes
-Added conversion of Color4 to uint32_t bgra
-Enabled and fixed all clang warnings