JasonState 0.0.1

dotnet add package JasonState --version 0.0.1                
NuGet\Install-Package JasonState -Version 0.0.1                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="JasonState" Version="0.0.1" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add JasonState --version 0.0.1                
#r "nuget: JasonState, 0.0.1"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install JasonState as a Cake Addin
#addin nuget:?package=JasonState&version=0.0.1

// Install JasonState as a Cake Tool
#tool nuget:?package=JasonState&version=0.0.1                

Jason State

Jason Statham

Jason State is a simple state machine implementation. It's configured by a JSON file.

Supported Platforms

Features

  • Dependency injection friendly (can also be used standalone, see below)

Table of Contents

  1. Why Jason State?
  2. Installation
  3. Usage
  4. License

Why Jason State?

  • No need to worry about implementing State Pattern. With Jason State, it is already implemented!
  • Because you use state pattern, your code is cleaner.
  • Let the business need change! It'll give you the flexibility to change the flow just by the JSON file you provide. No need for deployment!
  • Supports sync and async operations!

Installation

Usage

Json

First you need to provide a valid JSON file. This JSON file must contain a States array. This array should have BaseState objects.

  • Namespace: namespace of your state
  • Name: Just the name of your state file
  • NextState: Next State array contains Next State objects
    • Condition: The condition for the states execution.
    • State: State is next state's name. No need to provide namespace
  • ErrorState: Name of your state's error state. This state will be executed only if the current state has an exception that you don't handle. Error state can be different for each state.

An example of a valid JSON file can be found throug here

{
  "States": [
    {
      "Namespace": "TestClient.Impls.States",
      "Name": "InitialState",
      "NextState": [
        {
          "Condition": "!string.IsNullOrEmpty(FromEmail) && FromEmail.Equals(\"aksel@test.com\")",
          "State": "ValidatePaymentState"
        },
        {
          "Condition": "!string.IsNullOrEmpty(FromEmail) && FromEmail.Equals(\"test@test.com\")",
          "State": "FinalState"
        }
      ],
      "ErrorState": "ErrorState"
    },
    {
      "Namespace": "TestClient.Impls.States",
      "Name": "ErrorState",
      "NextState": [
        {
          "Condition": "true",
          "State": "FinalState"
        }
      ],
      "ErrorState": null
    },
    {
      "Namespace": "TestClient.Impls.States",
      "Name": "FinalState",
      "NextState": null,
      "ErrorState": null
    }
  ]
}

State Implementation

States must inherit from BaseState and implement Execute, or ExecuteAsync, method with your state context. You can use any dependency injection framework for construction injections. It will not break anything.

public class InitialState : BaseState<TestStateContext>
{
    public override void Execute(TestStateContext context)
    {
      // do the magic
    }
}

State Context

Jason State allows you to add any kind of object to the context. Everything you need during the state execution should be in the context.

public class TestStateContext
{
    public long CreditCardNumber { get; set; }

    public string CardHolderName { get; set; }

    public decimal Amount { get; set; }
}

public class InitialState : BaseState<TestStateContext>
{
    public override void Execute(TestStateContext context)
    {
        context.CreditCardNumber = "4545454545454545";
    }
}

Microsoft.Extensions.DependencyInjection Initialization

By referencing JasonState.Extension, register necessary dependencies to ServiceCollection as follows

serviceCollection.AddJasonState<TestStateContext>();

or

serviceCollection.AddAsyncJasonState<TestStateContext>();

Samples

TestClient can be found here <br /> AsyncTestClient can be found here

License

Licensed under MIT, see LICENSE for the full text.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
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Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on JasonState:

Package Downloads
JasonState.Extension

extension for JasonState

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Version Downloads Last updated
0.0.1 673 10/13/2019