HumanLanguages 11.0.0

dotnet add package HumanLanguages --version 11.0.0
                    
NuGet\Install-Package HumanLanguages -Version 11.0.0
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="HumanLanguages" Version="11.0.0" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="HumanLanguages" Version="11.0.0" />
                    
Directory.Packages.props
<PackageReference Include="HumanLanguages" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add HumanLanguages --version 11.0.0
                    
#r "nuget: HumanLanguages, 11.0.0"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package HumanLanguages@11.0.0
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=HumanLanguages&version=11.0.0
                    
Install as a Cake Addin
#tool nuget:?package=HumanLanguages&version=11.0.0
                    
Install as a Cake Tool

HumanLanguages

HumanLanguages is an open-source C# class library that provides a comprehensive database of human language names. It knows the name of every supported language in every supported language — 240 languages, fully cross-translated — plus locale/script variations and helpers for parsing ISO-style codes like en-US or da_DK.

Features

  • Language names: the name of any language, written in any other language.
  • Native names (endonyms): every language's own name for itself.
  • Locale variations: per-language region and script variations (e.g. en-GB, sr-Cyrl) with native display names.
  • Parsing: turn strings like "da-DK" or "da_DK" into strongly typed codes.
  • No dependencies: plain data and enums, nothing else.

Getting Started

Install the NuGet package:

dotnet add package HumanLanguages

Usage

Parse a language code

using HumanLanguages;

var isoCode = HumanHelper.CreateLanguageIsoCode("da-DK"); // '-' and '_' both work, case-insensitive

Console.WriteLine(isoCode.LanguageId);                  // da
Console.WriteLine(isoCode.LanguageLocaleVariationCode); // DK
Console.WriteLine(isoCode.ToIsoCodeString());           // "da-DK"
Console.WriteLine(isoCode.ToIsoCodeString('_'));        // "da_DK"

Null, empty or unrecognized input falls back to English (en, Default).

Get a language's name in another language

var danish = Languages.LanguagePropertiesDictionary[LanguageId.da];

Console.WriteLine(danish.LanguageNames[LanguageId.en]); // "Danish"
Console.WriteLine(danish.LanguageNames[LanguageId.fr]); // "danois"
Console.WriteLine(danish.LanguageNames[LanguageId.ja]); // "デンマーク語"
Console.WriteLine(danish.LanguageNames[LanguageId.da]); // "dansk" (its own name)

List all languages with their native names

foreach (var languageId in Enum.GetValues<LanguageId>())
{
    var properties = Languages.LanguagePropertiesDictionary[languageId];
    Console.WriteLine($"{languageId}: {properties.LanguageNames[languageId]}");
}
// aa: Afar
// af: Afrikaans
// ...
// zu: isiZulu

Locale and script variations

var english = Languages.LanguagePropertiesDictionary[LanguageId.en];
Console.WriteLine(english.VariationNativeNames[LanguageLocaleVariationCode.GB]); // "United Kingdom"

var serbian = HumanHelper.CreateLanguageIsoCode("sr-Cyrl");
var serbianProperties = Languages.LanguagePropertiesDictionary[serbian.LanguageId];
Console.WriteLine(serbianProperties.VariationNativeNames[serbian.LanguageLocaleVariationCode]); // "ћирилица (Cyrillic)"

Contributing

We welcome contributions! If you find a bug, have an idea for improvement, or want to add support for additional languages, please submit an issue or a pull request on GitHub: https://github.com/prmeyn/HumanLanguages

License

This project is licensed under the GNU GENERAL PUBLIC LICENSE.

Happy coding! 🚀🌐📚

Product Compatible and additional computed target framework versions.
.NET net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
  • net10.0

    • No dependencies.

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