H.Engine.IO 1.2.13

There is a newer version of this package available.
See the version list below for details.
dotnet add package H.Engine.IO --version 1.2.13                
NuGet\Install-Package H.Engine.IO -Version 1.2.13                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="H.Engine.IO" Version="1.2.13" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add H.Engine.IO --version 1.2.13                
#r "nuget: H.Engine.IO, 1.2.13"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install H.Engine.IO as a Cake Addin
#addin nuget:?package=H.Engine.IO&version=1.2.13

// Install H.Engine.IO as a Cake Tool
#tool nuget:?package=H.Engine.IO&version=1.2.13                

H.Socket.IO

Language License Requirements Requirements Build Status

High-performance event-based .NET Socket.IO library with a convenient interface,
aimed at writing the smallest possible code on the user side.

Features:

  • Supports the latest version of Socket.IO server
  • Supports namespaces
  • The library is null-free and does not contain NRE
  • Event-based
  • Completely asynchronous

Nuget

NuGet NuGet NuGet

Install-Package H.Socket.IO

Usage

using System;
using System.Threading.Tasks;
using H.Socket.IO;

#nullable enable

public class ChatMessage
{
    public string? Username { get; set; }
    public string? Message { get; set; }
    public long NumUsers { get; set; }
}
	
public async Task ConnectToChatNowShTest()
{
    await using var client = new SocketIoClient();

    client.Connected += (sender, args) => Console.WriteLine($"Connected: {args.Namespace}");
    client.Disconnected += (sender, args) => Console.WriteLine($"Disconnected. Reason: {args.Reason}, Status: {args.Status:G}");
    client.EventReceived += (sender, args) => Console.WriteLine($"EventReceived: Namespace: {args.Namespace}, Value: {args.Value}, IsHandled: {args.IsHandled}");
    client.HandledEventReceived += (sender, args) => Console.WriteLine($"HandledEventReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.UnhandledEventReceived += (sender, args) => Console.WriteLine($"UnhandledEventReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.ErrorReceived += (sender, args) => Console.WriteLine($"ErrorReceived: Namespace: {args.Namespace}, Value: {args.Value}");
    client.ExceptionOccurred += (sender, args) => Console.WriteLine($"ExceptionOccurred: {args.Value}");
    
    client.On("login", () =>
    {
        Console.WriteLine("You are logged in.");
    });
    client.On("login", json =>
    {
        Console.WriteLine($"You are logged in. Json: \"{json}\"");
    });
    client.On<ChatMessage>("login", message =>
    {
        Console.WriteLine($"You are logged in. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("user joined", message =>
    {
        Console.WriteLine($"User joined: {message.Username}. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("user left", message =>
    {
        Console.WriteLine($"User left: {message.Username}. Total number of users: {message.NumUsers}");
    });
    client.On<ChatMessage>("typing", message =>
    {
        Console.WriteLine($"User typing: {message.Username}");
    });
    client.On<ChatMessage>("stop typing", message =>
    {
        Console.WriteLine($"User stop typing: {message.Username}");
    });
    client.On<ChatMessage>("new message", message =>
    {
        Console.WriteLine($"New message from user \"{message.Username}\": {message.Message}");
    });
	
    await client.ConnectAsync(new Uri("wss://socketio-chat-h9jt.herokuapp.com/"));

    await client.Emit("add user", "C# H.Socket.IO Test User");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("typing");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("new message", "hello");

    await Task.Delay(TimeSpan.FromMilliseconds(200));

    await client.Emit("stop typing");

    await Task.Delay(TimeSpan.FromSeconds(2));

    await client.DisconnectAsync();
}

Namespaces

// Will be sent with all messages(Unless otherwise stated).
// Also automatically connects to it.
client.DefaultNamespace = "my";

// or

// Connects to "my" namespace.
await client.ConnectAsync(new Uri(LocalCharServerUrl), namespaces: "my");
// Sends message to "my" namespace.
await client.Emit("message", "hello", "my");

Custom arguments

await client.ConnectAsync(new Uri($"wss://socketio-chat-h9jt.herokuapp.com/?access_token={mAccessToken}"));

Live Example

C# .NET Fiddle - https://dotnetfiddle.net/FWMpQ3
VB.NET .NET Fiddle - https://dotnetfiddle.net/WzIdnG
Http client of the tested Socket.IO server - https://socket-io-chat.now.sh/

Used documentation

Socket.IO Protocol - https://github.com/socketio/socket.io-protocol
Engine.IO Protocol - https://github.com/socketio/engine.io-protocol

Python implementation of Socket.IO - https://github.com/miguelgrinberg/python-socketio/blob/master/socketio/
Python implementation of Engine.IO - https://github.com/miguelgrinberg/python-engineio/blob/master/engineio/

Contacts

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 is compatible. 
.NET Framework net451 is compatible.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (2)

Showing the top 2 NuGet packages that depend on H.Engine.IO:

Package Downloads
H.Socket.IO

High-performance event-based .NET Socket.IO library with a convenient interface, aimed at writing the smallest possible code on the user side. Features: - Supports the latest version of Socket.IO server - Supports namespaces - The library is null-free and does not contain NRE - Event-based - Completely asynchronous

SimpleSocketIoClient

Simple client for Socket.IO, supports the latest version. Includes EngineIoClient and WebSocketClient Implemented features: - Namespaces Note: This is an alpha version. Some features may not be available. Please see examples or tests.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on H.Engine.IO:

Repository Stars
SaviorXTanren/mixer-mixitup
Streaming bot application for handling chat, events, moderation, and other streamer assistance features
Version Downloads Last updated
1.2.16 3,403 8/29/2023
1.2.15 731 7/8/2023
1.2.14 377 7/8/2023
1.2.13 232 7/8/2023
1.2.11 19,226 1/4/2023
1.2.10 4,246 8/1/2022
1.2.9 1,714 3/19/2022
1.2.7 1,933 10/23/2021
1.2.6 501 10/21/2021
1.2.5 443 10/21/2021
1.2.4 449 10/21/2021
1.2.3 446 10/21/2021
1.2.1 1,314 7/15/2021
1.1.7.1 1,715 5/7/2021
1.1.7 31,972 1/11/2021
1.1.6 519 1/9/2021
1.1.5 507 1/9/2021
1.1.4 3,041 1/8/2021
1.1.3 548 1/4/2021
1.1.2 1,118 12/17/2020
1.1.1 3,904 12/9/2020
1.1.0 1,295 11/22/2020
1.0.4 7,268 6/5/2020
1.0.3 677 6/3/2020
1.0.2 665 6/3/2020
1.0.1 577 6/3/2020
1.0.0 754 5/27/2020
0.15.10 664 5/21/2020
0.15.9 797 5/21/2020
0.15.8 646 5/21/2020
0.15.6 617 5/21/2020
0.15.5 734 4/21/2020
0.15.4 585 4/21/2020
0.15.3 691 2/3/2020
0.15.2 636 2/2/2020
0.15.1 676 1/29/2020
0.15.0 685 1/29/2020
0.14.0 13,699 1/9/2020

⭐ Last 10 features:
- feat: Adding property to set RemoteCertificateValidationCallback on WebSocket. 2023-07-09
- feat: Updated EventGenerator. 2023-01-05
- feat: To EventGenerator. 2022-08-02
- feat: Updated NuGet packages. 2022-03-19
- feat: To net6.0 and C# 10. 2021-10-21
- feat: Updated Newtonsoft.Json to 13.0.1. 2021-07-16
🐞 Last 10 bug fixes:
- fix: Fixed ConfigureAwait warning. 2022-03-19
- fix: Fixed </br> in README. 2021-10-21
- fix: Fixed LocalTests. 2021-10-21
- fix: Fixed PackageReadmeFile. 2021-10-21
- Enabled Nullable in project and fixed warnings 2019-11-25