Grille.BeamNG.Lib 0.2.0

dotnet add package Grille.BeamNG.Lib --version 0.2.0
NuGet\Install-Package Grille.BeamNG.Lib -Version 0.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Grille.BeamNG.Lib" Version="0.2.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Grille.BeamNG.Lib --version 0.2.0
#r "nuget: Grille.BeamNG.Lib, 0.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Grille.BeamNG.Lib as a Cake Addin
#addin nuget:?package=Grille.BeamNG.Lib&version=0.2.0

// Install Grille.BeamNG.Lib as a Cake Tool
#tool nuget:?package=Grille.BeamNG.Lib&version=0.2.0

BeamNG_LevelTemplateCreator

Setting up a new scenario from scratch can be a bit tiresome, especially if you have limited knowledge on how BeamNG handles things. The goal of this project is to provide an easy solution to create empty map templates. I also aimed to make it easily extendable for people with deeper knowledge of BeamNG.

Features

  • Setup of needed level folder structure without manual renaming.
  • Asset System based on BeamNG's Json structure.
  • Ability to reference built-in BeamNG content, on export the referenced files are extracted to the template level.

Future

  • I would like to add support for Tree Objects, currently they still must be copied over manually.

Usage

Just click the assets on the rights side, and press save when you're happy.

Paths

  • Gamedata: Path to the BeamNG installation files, the folder should contain the BeamNG.drive.exe file.

  • Userdata: BeamNG user data folder that contains settings and mods, path should point to the folder containing the version.txt Can usually be found under User\AppData\Local\BeamNG.drive

  • Packages: Must point to the packages folder that comes with the download.

Assets

If you want to create custom template assets, you’re can mostly use the same file structure as in BeamNG. But there a few things to be noted: all names are prefixed with the folder they are in to prevent conflicts. So, if your want assets to reference each other they should generally be in the same folder.

Asset Types

  • LevelObjects Contains a collection of generic items that are sorted into Level_object on export.

  • TerrainMaterial BeamNG PBR Terrain Material.

  • GroundCover Ground Cover like grass, indirectly added if used by TerrainMaterial

  • Material Object material, indirectly added if used by any other object.

Paths

  • / Absolute path either from the local package folder, or alternatively if beginning with /level and contains an valid BeamNG-level name e.g /levels/driver_training/ an pointer to an BeamNG resource.

  • . Relative path from the folder containing the Json file.

  • # Hex color code #ffffff used to generate a single-color texture file on export.

  • $ Variable

Each part must start with one of the above characters.

Requirements

This program is dependent on .NET6 x64

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 is compatible.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.0 88 5/27/2024
0.1.2 81 5/15/2024
0.1.1 93 5/13/2024
0.1.0 84 5/13/2024