FShade.SpirV 5.4.0-prerelease0003

This is a prerelease version of FShade.SpirV.
There is a newer version of this package available.
See the version list below for details.
dotnet add package FShade.SpirV --version 5.4.0-prerelease0003                
NuGet\Install-Package FShade.SpirV -Version 5.4.0-prerelease0003                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="FShade.SpirV" Version="5.4.0-prerelease0003" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add FShade.SpirV --version 5.4.0-prerelease0003                
#r "nuget: FShade.SpirV, 5.4.0-prerelease0003"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install FShade.SpirV as a Cake Addin
#addin nuget:?package=FShade.SpirV&version=5.4.0-prerelease0003&prerelease

// Install FShade.SpirV as a Cake Tool
#tool nuget:?package=FShade.SpirV&version=5.4.0-prerelease0003&prerelease                

F# embedded shaders

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (1)

Showing the top 1 NuGet packages that depend on FShade.SpirV:

Package Downloads
FShade

F# embedded shaders

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
5.6.0 4,360 8/6/2024
5.6.0-prerelease0001 758 7/10/2024
5.5.4 633 3/11/2024
5.5.3 4,888 12/19/2023
5.5.2 970 8/16/2023
5.5.1 313 7/18/2023
5.5.0 3,884 7/5/2023
5.4.1 308 6/12/2023
5.4.0 5,952 5/30/2023
5.4.0-prerelease0004 1,575 5/2/2023
5.4.0-prerelease0003 717 4/6/2023
5.4.0-prerelease0002 236 3/14/2023
5.4.0-prerelease0001 610 12/19/2022
5.3.6 659 6/19/2023
5.3.5 297 6/19/2023
5.3.4 1,342 2/8/2023
5.3.3 14,767 11/14/2022
5.3.2 697 11/8/2022
5.3.1 850 10/31/2022
5.3.0 10,657 10/17/2022
5.3.0-prerelease0004 647 10/4/2022
5.3.0-prerelease0003 646 9/20/2022
5.3.0-prerelease0002 276 9/15/2022
5.3.0-prerelease0001 279 9/15/2022
5.2.17 1,351 10/19/2022
5.2.16 851 10/19/2022
5.2.15 761 10/19/2022
5.2.14 801 10/17/2022
5.2.13 821 10/17/2022
5.2.12 855 10/8/2022
5.2.11 800 10/8/2022
5.2.10 815 10/8/2022
5.2.9 67,681 5/2/2022
5.2.8 29,191 3/1/2022
5.2.7 1,195 1/30/2022
5.2.7-prerelease0001 384 1/30/2022
5.2.6 940 1/30/2022
5.2.5 972 1/13/2022
5.2.4 3,823 11/30/2021
5.2.3 1,297 11/29/2021
5.2.2 11,912 11/29/2021
5.2.1 805 7/15/2021
5.1.8 47,126 4/26/2021
5.1.7 7,233 3/8/2021
5.1.6 14,044 2/18/2021
5.1.5 816 2/10/2021
5.1.4 5,579 2/4/2021
5.1.3 19,469 10/15/2020
5.1.3-prerelease0004 1,765 11/19/2020
5.1.3-prerelease0003 6,664 10/22/2020
5.1.3-prerelease0002 3,077 10/15/2020
5.1.3-prerelease0001 1,920 10/13/2020
5.1.2 1,425 7/28/2020
5.1.1 32,213 7/28/2020
5.1.0 988 7/28/2020
5.0.4 20,914 6/13/2020
5.0.3 1,102 5/16/2020
5.0.2 1,182 4/6/2020
5.0.1 993 4/6/2020
5.0.0 32,852 3/9/2020
5.0.0-prerelease0006 588 3/5/2020
5.0.0-prerelease0005 8,177 2/21/2020
5.0.0-prerelease0004 8,695 1/18/2020
5.0.0-prerelease0003 548 1/18/2020
5.0.0-prerelease0002 618 1/16/2020
5.0.0-prerelease0001 524 1/14/2020
4.3.10-prerelease0001 781 11/26/2019
4.3.9 100,992 8/1/2019
4.3.8 7,759 7/25/2019
4.3.7 1,054 7/17/2019
4.3.6 64,068 4/18/2019
4.3.5 17,130 3/15/2019
4.3.4 46,045 2/7/2019
4.3.3 1,070 1/31/2019
4.3.2 1,097 1/28/2019
4.3.1 39,790 12/10/2018
4.3.0 1,142 12/10/2018
4.2.25 11,449 11/12/2018
4.2.24 1,282 10/30/2018
4.2.23 1,150 10/30/2018
4.2.22 1,256 10/1/2018
4.2.21 46,492 10/3/2018
4.1.21 5,925 10/3/2018
4.1.20 1,248 10/3/2018
4.1.19 4,944 8/31/2018
4.1.18 1,284 8/17/2018
4.1.17 1,301 8/2/2018
4.1.16 6,722 10/3/2018
4.1.14 1,345 7/19/2018
4.1.13 29,094 7/19/2018
4.1.12 1,295 7/18/2018
4.1.11 1,282 7/18/2018
4.1.10 11,781 7/17/2018
4.1.9 1,267 7/17/2018
4.1.8 9,271 7/17/2018
4.1.7 1,426 7/16/2018
4.1.6 1,434 7/16/2018
4.1.5 2,911 7/14/2018
4.1.4 1,348 7/13/2018
4.1.3 1,317 7/13/2018
4.1.2 1,322 7/13/2018
4.1.1 1,322 7/13/2018
4.1.0 1,365 7/12/2018
4.0.16 1,344 7/10/2018
4.0.15 1,416 7/10/2018
4.0.14 1,413 7/9/2018
4.0.13 1,332 7/9/2018
4.0.12 1,336 7/9/2018
4.0.11 1,408 7/7/2018
4.0.10 18,707 6/28/2018
4.0.9 1,211 10/3/2018
4.0.8 1,232 10/3/2018
4.0.7 1,228 10/3/2018
4.0.6 1,240 10/3/2018
4.0.5 1,288 10/3/2018
4.0.4 1,186 10/3/2018
4.0.3 1,226 10/3/2018
4.0.2 84,886 10/3/2018
4.0.1 1,211 10/3/2018
4.0.0 40,042 4/12/2018
3.4.4 9,769 10/3/2018
3.4.3 1,214 10/3/2018
3.4.2 28,193 10/3/2018
3.4.1 1,158 10/3/2018
3.4.0 1,185 10/3/2018
3.3.25 20,520 3/22/2018
3.3.24 8,920 10/3/2018
3.3.23 8,959 10/3/2018
3.3.22 9,009 10/3/2018
3.3.21 1,188 10/3/2018
3.3.20 14,605 10/3/2018
3.3.19 11,829 10/3/2018
3.3.18 1,234 10/3/2018
3.3.17 18,745 10/3/2018
3.3.16 1,228 10/3/2018
3.3.15 1,454 12/18/2017
3.3.14 1,213 10/3/2018
3.3.13 8,802 10/3/2018
3.3.12 1,297 10/3/2018
3.3.11 1,242 10/3/2018
3.3.10 1,270 10/3/2018
3.3.9 1,228 10/3/2018
3.3.7 5,637 10/3/2018
3.3.6 1,243 10/3/2018
3.3.5 3,565 11/18/2017
3.3.4 1,226 10/3/2018
3.3.3 1,241 10/3/2018
3.3.2 4,413 10/3/2018
3.3.1 1,205 10/3/2018
3.3.0 1,241 10/3/2018
3.2.13 1,287 10/3/2018
3.2.12 11,195 10/17/2017
3.2.11 15,300 10/7/2017
3.2.10 1,351 10/1/2017
3.2.9 1,225 10/3/2018
3.2.8 1,268 10/3/2018
3.2.7 1,320 9/22/2017
3.2.6 1,374 9/15/2017
3.2.5 27,083 9/5/2017
3.2.4 1,202 10/3/2018
3.2.3 1,186 10/3/2018
3.2.2 2,738 10/3/2018
3.2.1 14,306 10/3/2018
3.2.0 14,673 10/3/2018
3.1.6 5,852 10/3/2018
3.1.5 1,203 10/3/2018
3.1.4 1,195 10/3/2018
3.1.3 1,205 10/3/2018
3.1.2 1,402 4/12/2017
3.1.1 1,192 10/3/2018
3.1.0 13,688 3/29/2017
3.0.8 1,185 10/3/2018
3.0.7 9,868 10/3/2018
3.0.6 1,220 10/3/2018
3.0.5 2,515 10/3/2018
3.0.4 1,208 10/3/2018
3.0.3 1,194 10/3/2018
3.0.2 1,184 10/3/2018
3.0.1 1,222 10/3/2018
3.0.0 1,213 10/3/2018

[RTX] Added builder operation overloads with untupled arguments
[RTX] Added RayHitKind enum
[RTX] Ray flags and hit kind inputs use enums now
Turned Module into a class to hide laziness of entries
Added support for enums with arbitrary underlying type
Added config for reversing tesselation winding order