Eto.Forms 2.5.11

There is a newer version of this package available.
See the version list below for details.
dotnet add package Eto.Forms --version 2.5.11                
NuGet\Install-Package Eto.Forms -Version 2.5.11                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Eto.Forms" Version="2.5.11" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Eto.Forms --version 2.5.11                
#r "nuget: Eto.Forms, 2.5.11"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Eto.Forms as a Cake Addin
#addin nuget:?package=Eto.Forms&version=2.5.11

// Install Eto.Forms as a Cake Tool
#tool nuget:?package=Eto.Forms&version=2.5.11                

Eto.Forms is a cross platform desktop user interface framework.

This framework is built so that you can target multiple platforms with one UI codebase.

The goal of this framework is to expose a common API that can be used to build functional applications that run across platforms using their native toolkit. This will make your applications look and work as if it were a native application on all platforms.

For advanced scenarios, you can take advantage of each platform's capabilities by wrapping your common UI in a larger application, or even create your own high-level controls with a custom implementations per platform.

This framework currently supports creating Desktop applications that work across Windows Forms, WPF, MonoMac, Xamarin.Mac, and GTK#.

In order to run your Eto.Forms based application, you must also install one (or more) of the following packages:

- Eto.Platform.Wpf
- Eto.Platform.Windows
- Eto.Platform.Direct2D
- Eto.Platform.Gtk
- Eto.Platform.Gtk2
- Eto.Platform.Gtk3
- Eto.Platform.Mac64
- Eto.Platform.XamMac2

To get more information about how to get started, read the wiki:

https://github.com/picoe/Eto/wiki

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp1.0 was computed.  netcoreapp1.1 was computed.  netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard1.0 is compatible.  netstandard1.1 was computed.  netstandard1.2 was computed.  netstandard1.3 was computed.  netstandard1.4 was computed.  netstandard1.5 was computed.  netstandard1.6 was computed.  netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net45 was computed.  net451 was computed.  net452 was computed.  net46 was computed.  net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen30 was computed.  tizen40 was computed.  tizen60 was computed. 
Universal Windows Platform uap was computed.  uap10.0 was computed. 
Windows Phone wp8 was computed.  wp81 was computed.  wpa81 was computed. 
Windows Store netcore was computed.  netcore45 was computed.  netcore451 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (42)

Showing the top 5 NuGet packages that depend on Eto.Forms:

Package Downloads
Eto.Platform.Wpf

This is the WPF platform for Eto.Forms UI Framework. Include this along with your Eto.Forms application to provide a WPF interface for your windows users. WPF is by default preferred over the Eto.Platform.Windows platform, so if both are included, WPF will be selected. You do not need to use any of the classes of this assembly (unless customizing the WPF functionality of the platform), and should just use the UI controls from the Eto assembly.

Eto.Platform.Gtk

This is the GTK platform for Eto.Forms UI Framework. Currently this package is targetting Gtk 3.14 or newer. Include this along with your Eto.Forms application to provide a GTK interface, typically for Linux users. You do not need to use any of the classes of this assembly (unless customizing the GTK functionality of the platform), and should just use the UI controls from the Eto assembly. When building for the full framework, .NET Framework 4.6.1 or mono framework 5.10 or higher is required.

Honeybee.UI

UI library build with Eto Forms for editing Honeybee Schema (DotNet) on both Windows and Mac system.

Eto.Platform.Windows

This is the Windows Forms platform for Eto.Forms UI Framework. Include this along with your Eto.Forms application to provide a Windows Forms interface for your windows users. You do not need to use any of the classes of this assembly (unless customizing the Windows Forms functionality of the platform), and should just use the UI controls from the Eto assembly.

Eto.Platform.Mac64

This is the 64-bit MonoMac platform for Eto.Forms UI Framework. Eto.Platform.Mac64 uses a modified version of the open source MonoMac for 64-bit, which allows you to create macOS application bundles from any platform. This package creates an .app bundle to run your app on macOS, even on Windows or Linux. By default, the .NET Core runtime will be bundled in Release configuration so your app won't require extra dependencies. Use Eto.Platform.macOS if you want to distribute your app to the Mac App Store. You do not need to use any of the classes of this assembly (unless customizing the MonoMac functionality of the platform), and should just use the UI controls from the Eto assembly.

GitHub repositories (15)

Showing the top 5 popular GitHub repositories that depend on Eto.Forms:

Repository Stars
MonoGame/MonoGame
One framework for creating powerful cross-platform games.
ScottPlot/ScottPlot
Interactive plotting library for .NET
picoe/Eto
Cross platform GUI framework for desktop and mobile applications in .NET
cyanfish/naps2
Scan documents to PDF and more, as simply as possible.
OpenTabletDriver/OpenTabletDriver
Open source, cross-platform, user-mode tablet driver
Version Downloads Last updated
2.8.3 22,324 3/11/2024
2.8.2 17,558 11/17/2023
2.8.1 1,116 10/31/2023
2.8.0 6,165 9/10/2023
2.7.5 21,814 4/21/2023
2.7.4 4,518 3/28/2023
2.7.3 29,560 1/19/2023
2.7.2 7,907 10/25/2022
2.7.1 11,866 8/7/2022
2.7.0 26,827 5/7/2022
2.6.1 67,385 1/11/2022
2.6.0 58,236 11/26/2021
2.5.11 158,779 5/13/2021
2.5.10 100,540 1/13/2021
2.5.9 7,125 1/5/2021
2.5.8 5,807 11/27/2020
2.5.7 3,366 11/17/2020
2.5.6 49,585 9/17/2020
2.5.5 6,058 8/20/2020
2.5.4 5,289 8/6/2020
2.5.3 3,097 7/23/2020
2.5.2 10,067 5/28/2020
2.5.1 4,028 5/26/2020
2.5.0 22,193 2/19/2020
2.4.1 50,531 2/21/2018
2.4.0 7,825 2/15/2018
2.3.0 18,266 10/7/2016
2.2.0 21,276 12/29/2015
2.1.0 9,015 9/14/2015
2.0.7 9,884 12/20/2014
2.0.6 7,337 12/19/2014
2.0.5 8,313 11/22/2014
2.0.3 7,985 11/16/2014
2.0.2 7,718 11/15/2014
2.0.1 17,598 11/14/2014
1.3.0 7,006 5/2/2014
1.2.1 6,705 10/9/2013
1.2.0 6,340 9/15/2013