Ecng.Net.SocketIO 1.0.490

There is a newer version of this package available.
See the version list below for details.
dotnet add package Ecng.Net.SocketIO --version 1.0.490
                    
NuGet\Install-Package Ecng.Net.SocketIO -Version 1.0.490
                    
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Ecng.Net.SocketIO" Version="1.0.490" />
                    
For projects that support PackageReference, copy this XML node into the project file to reference the package.
<PackageVersion Include="Ecng.Net.SocketIO" Version="1.0.490" />
                    
Directory.Packages.props
<PackageReference Include="Ecng.Net.SocketIO" />
                    
Project file
For projects that support Central Package Management (CPM), copy this XML node into the solution Directory.Packages.props file to version the package.
paket add Ecng.Net.SocketIO --version 1.0.490
                    
#r "nuget: Ecng.Net.SocketIO, 1.0.490"
                    
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
#:package Ecng.Net.SocketIO@1.0.490
                    
#:package directive can be used in C# file-based apps starting in .NET 10 preview 4. Copy this into a .cs file before any lines of code to reference the package.
#addin nuget:?package=Ecng.Net.SocketIO&version=1.0.490
                    
Install as a Cake Addin
#tool nuget:?package=Ecng.Net.SocketIO&version=1.0.490
                    
Install as a Cake Tool

Ecng.Net.SocketIO

A high-performance .NET client library for WebSocket communication with automatic reconnection, message resending, and comprehensive connection state management.

Features

  • WebSocket Client Implementation - Full-featured WebSocket client with async/await support
  • Automatic Reconnection - Configurable reconnection attempts with exponential backoff
  • Command Resending - Automatic resend of commands after reconnection
  • Connection State Tracking - Track and aggregate connection states across multiple connections
  • JSON Serialization - Built-in JSON serialization for object messages
  • Flexible Logging - Customizable logging hooks for info, error, and verbose messages
  • RestSharp Integration - Helper methods for REST API calls with authentication
  • Thread-Safe - Safe to use in multi-threaded environments

Installation

Add the package reference to your project:

<PackageReference Include="Ecng.Net.SocketIO" Version="x.x.x" />

Quick Start

Basic WebSocket Connection

using Ecng.Net;

var socket = new WebSocketClient(
    url: "wss://example.com/socket",
    stateChanged: state => Console.WriteLine($"State: {state}"),
    error: ex => Console.WriteLine($"Error: {ex.Message}"),
    process: (msg, ct) =>
    {
        Console.WriteLine($"Received: {msg.AsString()}");
        return ValueTask.CompletedTask;
    },
    infoLog: (fmt, args) => Console.WriteLine(fmt, args),
    errorLog: (fmt, args) => Console.Error.WriteLine(fmt, args),
    verboseLog: (fmt, args) => Console.WriteLine($"[VERBOSE] {fmt}", args)
);

await socket.ConnectAsync(CancellationToken.None);

Sending Messages

// Send JSON object
await socket.SendAsync(new { type = "subscribe", channel = "trades" });

// Send string
await socket.SendAsync("Hello, WebSocket!");

// Send raw bytes
byte[] data = Encoding.UTF8.GetBytes("Raw message");
await socket.SendAsync(data, WebSocketMessageType.Text);

Core Components

WebSocketClient

The main class for WebSocket communication.

Constructor Parameters
public WebSocketClient(
    string url,                              // WebSocket URL (ws:// or wss://)
    Action<ConnectionStates> stateChanged,   // Connection state change callback
    Action<Exception> error,                 // Error handler
    Func<WebSocketMessage, CancellationToken, ValueTask> process,  // Message processor
    Action<string, object> infoLog,          // Info log handler
    Action<string, object> errorLog,         // Error log handler
    Action<string, object> verboseLog        // Verbose log handler (can be null)
)
Configuration Properties
// Reconnection settings
socket.ReconnectAttempts = 10;              // -1 for infinite, 0 for no reconnect
socket.ReconnectInterval = TimeSpan.FromSeconds(5);
socket.ResendInterval = TimeSpan.FromSeconds(2);
socket.ResendTimeout = TimeSpan.FromMilliseconds(500);

// Message encoding
socket.Encoding = Encoding.UTF8;

// Buffer sizes
socket.BufferSize = 1024 * 1024;            // 1MB for compressed data
socket.BufferSizeUncompress = 10 * 1024 * 1024; // 10MB for uncompressed

// JSON serialization
socket.Indent = true;
socket.SendSettings = new JsonSerializerSettings { ... };

// Auto-resend control
socket.DisableAutoResend = false;
Connection Management
// Connect
await socket.ConnectAsync(cancellationToken);
socket.Connect(); // Synchronous version

// Disconnect
socket.Disconnect();

// Check connection state
bool isConnected = socket.IsConnected;
ConnectionStates currentState = socket.State;

// Abort connection immediately
socket.Abort();
Sending Messages with Subscription Tracking
// Send with subscription ID for automatic resend after reconnect
long subscriptionId = 12345;
await socket.SendAsync(
    obj: new { action = "subscribe", symbol = "BTCUSD" },
    subId: subscriptionId
);

// Unsubscribe (negative ID removes from resend queue)
await socket.SendAsync(
    obj: new { action = "unsubscribe", symbol = "BTCUSD" },
    subId: -subscriptionId
);

// Manual resend management
socket.RemoveResend(subscriptionId);  // Remove specific subscription
socket.RemoveResend();                 // Remove all subscriptions
Advanced Features
// Custom initialization
socket.Init += ws =>
{
    ws.Options.SetRequestHeader("X-Custom-Header", "value");
    ws.Options.KeepAliveInterval = TimeSpan.FromSeconds(30);
};

// Post-connect hook
socket.PostConnect += async (isReconnect, ct) =>
{
    if (isReconnect)
        Console.WriteLine("Reconnected! Resubscribing...");

    await Task.CompletedTask;
};

// Pre-process received data (e.g., decompression)
socket.PreProcess2 = (input, output) =>
{
    // Decompress or transform data
    input.CopyTo(output);
    return input.Length;
};

// Send ping frame
await socket.SendOpCode(0x9);

WebSocketMessage

Represents an incoming message from the WebSocket.

// In your message processor
Func<WebSocketMessage, CancellationToken, ValueTask> process = (msg, ct) =>
{
    // Get as string
    string text = msg.AsString();

    // Deserialize to object
    var trade = msg.AsObject<TradeData>();

    // Deserialize to dynamic
    dynamic data = msg.AsObject();

    // Get JSON reader for streaming
    using var reader = msg.AsReader();

    // Access raw bytes
    ReadOnlyMemory<byte> bytes = msg.Memory;

    return ValueTask.CompletedTask;
};

Connection States

The ConnectionStates enum represents the current state of the connection:

public enum ConnectionStates
{
    Disconnected,   // Not connected
    Disconnecting,  // In process of disconnecting
    Connecting,     // In process of connecting
    Connected,      // Successfully connected
    Reconnecting,   // Attempting to reconnect
    Restored,       // Connection restored after reconnect
    Failed          // Connection failed
}

ConnectionStateTracker

Track and aggregate states across multiple connections.

var tracker = new ConnectionStateTracker();

// Add connections
tracker.Add(socket1);
tracker.Add(socket2);

// Monitor overall state
tracker.StateChanged += state =>
    Console.WriteLine($"Overall state: {state}");

// Connect all
await tracker.ConnectAsync(CancellationToken.None);

// Disconnect all
tracker.Disconnect();

// Remove connections
tracker.Remove(socket1);

The tracker aggregates states with the following logic:

  • Connected: All connections are connected
  • Reconnecting: Any connection is reconnecting
  • Restored: All connections are connected or restored
  • Failed: All connections have failed
  • Disconnected: All connections are disconnected or failed

IConnection Interface

Standard interface for connection management:

public interface IConnection
{
    event Action<ConnectionStates> StateChanged;
    ValueTask ConnectAsync(CancellationToken cancellationToken);
    void Disconnect();
}

Both WebSocketClient and ConnectionStateTracker implement this interface.

RestSharp Integration

The library includes helper methods for REST API calls, often used alongside WebSocket connections.

Basic REST Request

using Ecng.Net;
using RestSharp;

var request = new RestRequest(Method.Get);
request.AddQueryParameter("symbol", "BTCUSD");

var response = await request.InvokeAsync<PriceData>(
    url: new Uri("https://api.example.com/price"),
    caller: this,
    logVerbose: (fmt, args) => Console.WriteLine(fmt, args),
    token: CancellationToken.None
);

Console.WriteLine($"Price: {response.Price}");

Authentication

// Bearer token authentication
request.SetBearer(secureToken);

// Custom authenticator
var authenticator = new MyCustomAuthenticator();
var response = await request.InvokeAsync2<Data>(
    url: apiUrl,
    caller: this,
    logVerbose: logger,
    token: cancellationToken,
    auth: authenticator
);

Error Handling

try
{
    var response = await request.InvokeAsync<Data>(url, this, logger, token);
}
catch (RestSharpException ex)
{
    Console.WriteLine($"HTTP {ex.Response.StatusCode}: {ex.Response.Content}");
    Console.WriteLine($"Error: {ex.Message}");
}

Advanced REST Features

// Custom content converter
var response = await request.InvokeAsync<Data>(
    url: apiUrl,
    caller: this,
    logVerbose: logger,
    token: cancellationToken,
    contentConverter: content => content.Replace("null", "\"\"")
);

// Handle specific error status codes
var response = await request.InvokeAsync3<Data>(
    url: apiUrl,
    caller: this,
    logVerbose: logger,
    token: cancellationToken,
    handleErrorStatus: statusCode =>
    {
        if (statusCode == HttpStatusCode.TooManyRequests)
        {
            // Custom handling
            return true; // Handled
        }
        return false; // Not handled, will throw
    }
);

// Add body as string
request.AddBodyAsStr("{\"key\": \"value\"}");

// Remove parameters
request.RemoveWhere(p => p.Name == "old_param");

// Convert parameters to query string
string queryString = request.Parameters.ToQueryString();

JWT Decoding

string token = "eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9...";
var parts = token.DecodeJWT();

foreach (var part in parts)
{
    Console.WriteLine(part);
}

Complete Examples

Crypto Exchange WebSocket Client

public class CryptoExchangeClient : IDisposable
{
    private readonly WebSocketClient _socket;
    private long _subscriptionCounter;

    public CryptoExchangeClient(string wsUrl)
    {
        _socket = new WebSocketClient(
            url: wsUrl,
            stateChanged: OnStateChanged,
            error: OnError,
            process: ProcessMessage,
            infoLog: (fmt, args) => Console.WriteLine($"[INFO] {fmt}", args),
            errorLog: (fmt, args) => Console.Error.WriteLine($"[ERROR] {fmt}", args),
            verboseLog: null
        )
        {
            ReconnectAttempts = -1,  // Infinite reconnection
            ReconnectInterval = TimeSpan.FromSeconds(5),
            ResendTimeout = TimeSpan.FromSeconds(1)
        };

        _socket.Init += ws =>
        {
            ws.Options.KeepAliveInterval = TimeSpan.FromSeconds(20);
        };

        _socket.PostConnect += async (isReconnect, ct) =>
        {
            if (isReconnect)
            {
                Console.WriteLine("Reconnected! Subscriptions will be restored automatically.");
            }
        };
    }

    public async Task ConnectAsync()
    {
        await _socket.ConnectAsync(CancellationToken.None);
    }

    public async Task SubscribeToTradesAsync(string symbol)
    {
        var subId = ++_subscriptionCounter;

        await _socket.SendAsync(
            obj: new
            {
                type = "subscribe",
                channel = "trades",
                symbol = symbol
            },
            subId: subId
        );

        Console.WriteLine($"Subscribed to {symbol} trades (ID: {subId})");
    }

    public async Task UnsubscribeFromTradesAsync(long subscriptionId, string symbol)
    {
        await _socket.SendAsync(
            obj: new
            {
                type = "unsubscribe",
                channel = "trades",
                symbol = symbol
            },
            subId: -subscriptionId  // Negative to remove from resend queue
        );
    }

    private void OnStateChanged(ConnectionStates state)
    {
        Console.WriteLine($"Connection state: {state}");

        if (state == ConnectionStates.Connected)
        {
            // Connection established
        }
        else if (state == ConnectionStates.Restored)
        {
            // Connection restored after disconnect
        }
        else if (state == ConnectionStates.Failed)
        {
            // Connection failed after all retry attempts
        }
    }

    private void OnError(Exception ex)
    {
        Console.Error.WriteLine($"WebSocket error: {ex}");
    }

    private async ValueTask ProcessMessage(WebSocketMessage msg, CancellationToken ct)
    {
        try
        {
            var message = msg.AsObject<dynamic>();

            if (message.type == "trade")
            {
                Console.WriteLine($"Trade: {message.symbol} @ {message.price}");
            }
            else if (message.type == "error")
            {
                Console.Error.WriteLine($"Server error: {message.message}");
            }
        }
        catch (Exception ex)
        {
            Console.Error.WriteLine($"Error processing message: {ex.Message}");
        }

        await ValueTask.CompletedTask;
    }

    public void Dispose()
    {
        _socket?.Disconnect();
        _socket?.Dispose();
    }
}

// Usage
await using var client = new CryptoExchangeClient("wss://api.exchange.com/ws");
await client.ConnectAsync();
await client.SubscribeToTradesAsync("BTCUSD");

// Keep running
await Task.Delay(Timeout.Infinite);

Multi-Connection Manager

public class MultiExchangeClient
{
    private readonly ConnectionStateTracker _tracker;
    private readonly WebSocketClient _exchangeA;
    private readonly WebSocketClient _exchangeB;

    public MultiExchangeClient()
    {
        _tracker = new ConnectionStateTracker();

        _exchangeA = CreateClient("wss://exchange-a.com/ws", "Exchange A");
        _exchangeB = CreateClient("wss://exchange-b.com/ws", "Exchange B");

        _tracker.Add(_exchangeA);
        _tracker.Add(_exchangeB);

        _tracker.StateChanged += state =>
        {
            Console.WriteLine($"Overall connection state: {state}");

            if (state == ConnectionStates.Connected)
            {
                Console.WriteLine("All exchanges connected!");
            }
        };
    }

    private WebSocketClient CreateClient(string url, string name)
    {
        return new WebSocketClient(
            url: url,
            stateChanged: state => Console.WriteLine($"{name}: {state}"),
            error: ex => Console.Error.WriteLine($"{name} error: {ex.Message}"),
            process: (msg, ct) =>
            {
                Console.WriteLine($"{name}: {msg.AsString()}");
                return ValueTask.CompletedTask;
            },
            infoLog: (fmt, args) => Console.WriteLine($"[{name}] {fmt}", args),
            errorLog: (fmt, args) => Console.Error.WriteLine($"[{name}] {fmt}", args),
            verboseLog: null
        )
        {
            ReconnectAttempts = 5,
            ReconnectInterval = TimeSpan.FromSeconds(3)
        };
    }

    public async Task ConnectAllAsync()
    {
        await _tracker.ConnectAsync(CancellationToken.None);
    }

    public void DisconnectAll()
    {
        _tracker.Disconnect();
    }
}

WebSocket with REST API Integration

public class TradingClient
{
    private readonly WebSocketClient _wsClient;
    private readonly Uri _restApiUrl;

    public TradingClient(string wsUrl, string restUrl)
    {
        _restApiUrl = new Uri(restUrl);
        _wsClient = new WebSocketClient(
            url: wsUrl,
            stateChanged: state => Console.WriteLine($"WS State: {state}"),
            error: ex => Console.Error.WriteLine($"WS Error: {ex}"),
            process: ProcessWebSocketMessage,
            infoLog: (fmt, args) => Console.WriteLine(fmt, args),
            errorLog: (fmt, args) => Console.Error.WriteLine(fmt, args),
            verboseLog: null
        );
    }

    public async Task<AccountInfo> GetAccountInfoAsync()
    {
        var request = new RestRequest("/account", Method.Get);
        request.SetBearer(GetAuthToken());

        try
        {
            var account = await request.InvokeAsync<AccountInfo>(
                url: new Uri(_restApiUrl, request.Resource),
                caller: this,
                logVerbose: (fmt, args) => Console.WriteLine(fmt, args),
                token: CancellationToken.None
            );

            return account;
        }
        catch (RestSharpException ex)
        {
            Console.Error.WriteLine($"REST API Error: {ex.Message}");
            Console.Error.WriteLine($"Status: {ex.Response.StatusCode}");
            Console.Error.WriteLine($"Content: {ex.Response.Content}");
            throw;
        }
    }

    public async Task PlaceOrderAsync(string symbol, decimal price, decimal quantity)
    {
        var request = new RestRequest("/orders", Method.Post);
        request.SetBearer(GetAuthToken());
        request.AddBodyAsStr(new
        {
            symbol = symbol,
            price = price,
            quantity = quantity
        }.ToJson());

        var order = await request.InvokeAsync<Order>(
            url: new Uri(_restApiUrl, request.Resource),
            caller: this,
            logVerbose: (fmt, args) => Console.WriteLine(fmt, args),
            token: CancellationToken.None
        );

        Console.WriteLine($"Order placed: {order.Id}");
    }

    private async ValueTask ProcessWebSocketMessage(WebSocketMessage msg, CancellationToken ct)
    {
        var data = msg.AsObject<dynamic>();

        if (data.type == "order_update")
        {
            Console.WriteLine($"Order {data.orderId} status: {data.status}");
        }

        await ValueTask.CompletedTask;
    }

    private SecureString GetAuthToken()
    {
        // Return your authentication token
        throw new NotImplementedException();
    }
}

Best Practices

  1. Always handle errors: Provide error handlers to catch and log exceptions.

  2. Configure reconnection: Set appropriate reconnection attempts and intervals based on your use case.

  3. Use subscription IDs: Track subscriptions with IDs for automatic resend after reconnection.

  4. Monitor connection states: React to state changes to update your UI or trigger business logic.

  5. Dispose properly: Always dispose of WebSocketClient when done to clean up resources.

  6. Use async/await: Prefer async methods for better scalability.

  7. Implement backoff: Use increasing reconnection intervals to avoid overwhelming the server.

  8. Log appropriately: Use different log levels (info, error, verbose) for debugging and monitoring.

Thread Safety

The WebSocketClient class is designed to be thread-safe for the following operations:

  • Sending messages
  • Connection/disconnection
  • State management
  • Subscription tracking

However, you should not share a single WebSocketMessage instance across threads, as it contains read-only memory references.

Performance Considerations

  • Buffer Sizes: Adjust BufferSize and BufferSizeUncompress based on your message sizes.
  • Resend Interval: Lower intervals increase network traffic; higher intervals delay recovery.
  • Reconnect Attempts: Balance between reliability and resource usage.
  • Verbose Logging: Disable in production for better performance.

License

This library is part of the Ecng framework.

Support

For issues, questions, or contributions, please refer to the main StockSharp repository.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed.  net9.0 was computed.  net9.0-android was computed.  net9.0-browser was computed.  net9.0-ios was computed.  net9.0-maccatalyst was computed.  net9.0-macos was computed.  net9.0-tvos was computed.  net9.0-windows was computed.  net10.0 is compatible.  net10.0-android was computed.  net10.0-browser was computed.  net10.0-ios was computed.  net10.0-maccatalyst was computed.  net10.0-macos was computed.  net10.0-tvos was computed.  net10.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on Ecng.Net.SocketIO:

Package Downloads
StockSharp.AlphaVantage

AlphaVantage

StockSharp.IEX

Trading and algorithmic trading platform (stock markets, forex, bitcoins and options). .NET API for InteractiveBrokers, GainCapital, OANDA, FIX/FAST, Binance etc. More info on web site https://stocksharp.com/store/api/

StockSharp.Binance

Binance

StockSharp.Okex

OKX connector

StockSharp.Bitmex

Bitmex

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Ecng.Net.SocketIO:

Repository Stars
StockSharp/StockSharp
Algorithmic trading and quantitative trading open source platform to develop trading robots (stock markets, forex, crypto, bitcoins, and options).
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