Cake.Unity3D 0.1.0

Unity3D build support for Cake - https://github.com/cake-build/cake

There is a newer version of this package available.
See the version list below for details.
Install-Package Cake.Unity3D -Version 0.1.0
dotnet add package Cake.Unity3D --version 0.1.0
<PackageReference Include="Cake.Unity3D" Version="0.1.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Cake.Unity3D --version 0.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Cake.Unity3D, 0.1.0"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Cake.Unity3D as a Cake Addin
#addin nuget:?package=Cake.Unity3D&version=0.1.0

// Install Cake.Unity3D as a Cake Tool
#tool nuget:?package=Cake.Unity3D&version=0.1.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Warning: Still very early in development and the API may change at any point.

Example usage:

#addin nuget:?package=Cake.Unity3D

var target = Argument("target", "Build");

Task("Build")
  .Does(() =>
{
	var projectPath = System.IO.Path.GetFullPath("./");
	var outputPath = System.IO.Path.Combine(projectPath, "_build", "x64", "example.exe");
	var unityEditorLocation = @"C:\Program Files\Unity\Hub\Editor\2018.1.0f1\Editor\Unity.exe";
	
	var options = new Unity3DBuildOptions()
	{
		Platform = Unity3DBuildPlatform.StandaloneWindows64,
		OutputPath = outputPath,
		UnityEditorLocation = unityEditorLocation
	};
	
	BuildUnity3DProject(projectPath, options);
});

RunTarget(target);

Warning: Still very early in development and the API may change at any point.

Example usage:

#addin nuget:?package=Cake.Unity3D

var target = Argument("target", "Build");

Task("Build")
  .Does(() =>
{
	var projectPath = System.IO.Path.GetFullPath("./");
	var outputPath = System.IO.Path.Combine(projectPath, "_build", "x64", "example.exe");
	var unityEditorLocation = @"C:\Program Files\Unity\Hub\Editor\2018.1.0f1\Editor\Unity.exe";
	
	var options = new Unity3DBuildOptions()
	{
		Platform = Unity3DBuildPlatform.StandaloneWindows64,
		OutputPath = outputPath,
		UnityEditorLocation = unityEditorLocation
	};
	
	BuildUnity3DProject(projectPath, options);
});

RunTarget(target);

Dependencies

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version History

Version Downloads Last updated
0.8.0 3,202 5/2/2020
0.7.0 536 12/24/2019
0.6.0 233 12/23/2019
0.5.0 913 5/14/2019
0.4.0 1,540 5/6/2018
0.3.1 626 5/6/2018
0.3.0 646 5/5/2018
0.2.0 558 5/3/2018
0.1.0 537 5/2/2018
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