BepInEx.AssemblyPublicizer.MSBuild
0.2.0
.NET Standard 2.1
.NET Framework 4.7.2
There is a newer version of this package available.
See the version list below for details.
See the version list below for details.
dotnet add package BepInEx.AssemblyPublicizer.MSBuild --version 0.2.0
NuGet\Install-Package BepInEx.AssemblyPublicizer.MSBuild -Version 0.2.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BepInEx.AssemblyPublicizer.MSBuild" Version="0.2.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BepInEx.AssemblyPublicizer.MSBuild --version 0.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: BepInEx.AssemblyPublicizer.MSBuild, 0.2.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BepInEx.AssemblyPublicizer.MSBuild as a Cake Addin
#addin nuget:?package=BepInEx.AssemblyPublicizer.MSBuild&version=0.2.0
// Install BepInEx.AssemblyPublicizer.MSBuild as a Cake Tool
#tool nuget:?package=BepInEx.AssemblyPublicizer.MSBuild&version=0.2.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
MSBuild integration for BepInEx.AssemblyPublicizer
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. |
.NET Core | netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.1 is compatible. |
.NET Framework | net472 is compatible. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (2)
Showing the top 2 NuGet packages that depend on BepInEx.AssemblyPublicizer.MSBuild:
Package | Downloads |
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Subnautica.Nautilus
Core library for modding Subnautica. |
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SubnauticaZero.Nautilus
Core library for modding Subnautica: Below Zero. |
GitHub repositories (5)
Showing the top 5 popular GitHub repositories that depend on BepInEx.AssemblyPublicizer.MSBuild:
Repository | Stars |
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Goobwabber/MultiplayerExtensions
A Beat Saber mod that expands multiplayer functionality.
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PhantomGamers/SFP
This utility is designed to allow you to apply skins to the modern Steam client
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ToniMacaroni/SaberFactory
A highly customizable custom saber mod for Beat Saber
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Aeroluna/Heck
modhcart
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kinsi55/CS_BeatSaber_Camera2
Adds a lot of options / tools for creating more advanced desktop viewing experiences with multiple camera angles and much more in Beat Saber
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