BardCore 0.2.0
See the version list below for details.
dotnet add package BardCore --version 0.2.0
NuGet\Install-Package BardCore -Version 0.2.0
<PackageReference Include="BardCore" Version="0.2.0" />
paket add BardCore --version 0.2.0
#r "nuget: BardCore, 0.2.0"
// Install BardCore as a Cake Addin #addin nuget:?package=BardCore&version=0.2.0 // Install BardCore as a Cake Tool #tool nuget:?package=BardCore&version=0.2.0
Bardcore
C++ 14/17/20 compatible [^flag]
Bardcore is a simple 3D mathematics library that is primarily designed for use in raytracing applications. It includes vectors, points, quaternion rotation and some useful math functions.
The goal is to provide a simple, easy to use library that is fast and efficient. One of the future ideas is to make an opengl wrapper around it.
I've tried to make everything constexpr where possible, so that the compiler can do as much work as possible at compile time.
Please refer to the wiki for more information.
[^flag]: In order to use the c++ 14/17/20 you have to use the /Zc:__cplusplus flag, it's automatically included (.target) but it might not be compatible with other packages, keep that in mind.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
native | native is compatible. |
This package has no dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated | |
---|---|---|---|
0.2.1 | 1,036 | 1/21/2024 | |
0.2.0 | 1,398 | 1/1/2024 | |
0.1.16 | 986 | 12/26/2023 | |
0.1.15 | 1,197 | 12/21/2023 | |
0.1.14 | 1,287 | 12/14/2023 | |
0.1.13 | 418 | 12/14/2023 | |
0.1.12 | 373 | 12/12/2023 | |
0.1.11 | 380 | 12/12/2023 | |
0.1.10 | 373 | 12/11/2023 | |
0.1.9 | 376 | 12/11/2023 | |
0.1.8 | 377 | 12/10/2023 | |
0.1.7 | 397 | 12/7/2023 | |
0.1.6 | 367 | 12/6/2023 | |
0.1.5 | 378 | 12/4/2023 | |
0.1.4 | 410 | 12/3/2023 | |
0.1.3 | 415 | 12/1/2023 | |
0.1.2 | 376 | 12/1/2023 | |
0.1.1 | 364 | 12/1/2023 | |
0.1.0 | 434 | 12/1/2023 |
reflection for vector 27/12/2023 out_of_range_exception added, update constexpr correctness 28/12/2023 added fequals, fgreater_than, fless_than to math (all constexpr) added epsilon to math 28/12/2023 added camera class 28/12/2023 added epsilon equals to all overloads of equals/less_than/greater_than 28/12/2023 added fabs, fsign, fmod, fcos, fsin, ftan, fexp, factorial to math 30/12/2023 added compile time and runtime implementation to math, runtime uses std and compile time uses constexpr 30/12/2023 added fov for camera 31/12/2023 fixed operators now returning correctly, added more tests 31/12/2023 float to double in entire codebase 01/01/2023 changed the way mod works, now it's accurate 01/01/2023 changed names from f(func) to (func), e.g fsin to sin 01/01/2023