BardCore 0.2.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package BardCore --version 0.2.0                
NuGet\Install-Package BardCore -Version 0.2.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="BardCore" Version="0.2.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add BardCore --version 0.2.0                
#r "nuget: BardCore, 0.2.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install BardCore as a Cake Addin
#addin nuget:?package=BardCore&version=0.2.0

// Install BardCore as a Cake Tool
#tool nuget:?package=BardCore&version=0.2.0                

nuget-downloads issues

nuget nuget-github

Bardcore


build-and-test

C++ 14/17/20 compatible [^flag]

Bardcore is a simple 3D mathematics library that is primarily designed for use in raytracing applications. It includes vectors, points, quaternion rotation and some useful math functions.

The goal is to provide a simple, easy to use library that is fast and efficient. One of the future ideas is to make an opengl wrapper around it.

I've tried to make everything constexpr where possible, so that the compiler can do as much work as possible at compile time.

Please refer to the wiki for more information.

[^flag]: In order to use the c++ 14/17/20 you have to use the /Zc:__cplusplus flag, it's automatically included (.target) but it might not be compatible with other packages, keep that in mind.

Product Compatible and additional computed target framework versions.
native native is compatible. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

This package has no dependencies.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
0.2.1 1,036 1/21/2024
0.2.0 1,398 1/1/2024
0.1.16 986 12/26/2023
0.1.15 1,197 12/21/2023
0.1.14 1,287 12/14/2023
0.1.13 418 12/14/2023
0.1.12 373 12/12/2023
0.1.11 380 12/12/2023
0.1.10 373 12/11/2023
0.1.9 376 12/11/2023
0.1.8 377 12/10/2023
0.1.7 397 12/7/2023
0.1.6 367 12/6/2023
0.1.5 378 12/4/2023
0.1.4 410 12/3/2023
0.1.3 415 12/1/2023
0.1.2 376 12/1/2023
0.1.1 364 12/1/2023 0.1.1 is deprecated because it has critical bugs.
0.1.0 434 12/1/2023 0.1.0 is deprecated because it has critical bugs.

reflection for vector 27/12/2023  out_of_range_exception added, update constexpr correctness 28/12/2023  added fequals, fgreater_than, fless_than to math (all constexpr)  added epsilon to math 28/12/2023  added camera class 28/12/2023  added epsilon equals to all overloads of equals/less_than/greater_than 28/12/2023  added fabs, fsign, fmod, fcos, fsin, ftan, fexp, factorial to math  30/12/2023  added compile time and runtime implementation to math, runtime uses std and compile time uses constexpr 30/12/2023  added fov for camera 31/12/2023  fixed operators now returning correctly, added more tests 31/12/2023  float to double in entire codebase 01/01/2023  changed the way mod works, now it's accurate 01/01/2023  changed names from f(func) to (func), e.g fsin to sin 01/01/2023