Apicalypse.DotNet
1.0.0-beta01
See the version list below for details.
dotnet add package Apicalypse.DotNet --version 1.0.0-beta01
NuGet\Install-Package Apicalypse.DotNet -Version 1.0.0-beta01
<PackageReference Include="Apicalypse.DotNet" Version="1.0.0-beta01" />
paket add Apicalypse.DotNet --version 1.0.0-beta01
#r "nuget: Apicalypse.DotNet, 1.0.0-beta01"
// Install Apicalypse.DotNet as a Cake Addin #addin nuget:?package=Apicalypse.DotNet&version=1.0.0-beta01&prerelease // Install Apicalypse.DotNet as a Cake Tool #tool nuget:?package=Apicalypse.DotNet&version=1.0.0-beta01&prerelease
Apicalypse.DotNet
A .Net Stadard library to query APIs based on Apycalipse.
How to install
Nuget package
Comming soon
Embeded library
Clone the repository :
git clone git@github.com:Kuchulem/Apicalypse.DotNet.git
Add the project to your solution in VisualStudio and add a reference to it in your own project.
If you prefere command line : Add it to your solution
dotnet sln add ~/source/repo/Apicalypse.DotNet/Apicalypse.DotNet.csproj
Add a reference to the library
dotnet add Contoso.MyProject/Contoso.MyProject.csproj reference Apicalypse.DotNet/Apicalypse.DotNet.csproj
Usage
The entry point of the library is the RequestBuilder<T>
. The Generic T
should be a class of the api endpoint.
Let's say our Api endpoint as a class model like :
public class Game
{
public string Name { get; set; }
public string Slug { get; set; }
public int Follows { get; set; }
public double Score { get; set; }
public DateTime ReleaseDate { get; set; }
}
Our builder would be :
var builder = new RequestBuilder<Game>();
You can then build the query. If you are familliar to Linq you won't get lost :
// the `o` var is of type `Game` (the `T` generic of the constructor of `RequestBulder`)
builder
.Select(new { // the list of fields to gather
o => o.Name,
o => o.Slug
})
.Where( // conditions
o => o.Follows < 3
&& o.Follow > 10
|| o.Score > 90
)
.OrderByDescending( // Descending sort orer
o => o.ReleaseDate
)
.OrderBy( // order by ascending
o => o.Name
)
.Take(8) // limit to 8 results
.Skip(3); // gather results after the third one
After the builder is ready your can buld the ApicalypseRequest
and send the request
ApicalypseRequest request = builder.Build();
using(var httpClient = new HttpClient() {
// prepare your client with API base URL
// ...
var response = await request.Send(httpClient, "game");
// response.Content will get the response json/xml content
}
You can put it together with the chaining :
using(var httpClient = new HttpClient() {
// prepare your client with API base URL
// ...
var response = await new RequestBuilder<Game>()
// prepare the request
.Select(new {
o => o.Name,
o => o.Slug
})
.Where(
o => o.Follows < 3
&& o.Follow > 10
|| o.Score > 90
)
.OrderByDescending(
o => o.ReleaseDate
)
.OrderBy(
o => o.Name
)
.Take(8)
.Skip(3)
// build
.Build()
// send
.Send(httpClient, "game");
// response.Content will get the response json/xml content
}
If you wish to get the response content in an object you can call the RequestBuilder<T>.Select<TSelect>()
ApicalypseRequest.Send<TSelect>(HttpClient, string)
variant.
ie : for a local model like :
class GameShort
{
public string Name { get; set; }
public string Slug { get; set; }
}
you will get :
using(var httpClient = new HttpClient() {
// prepare your client with API base URL
// ...
var list = await new RequestBuilder<Game>()
// prepare the request
.Select<GameShort>() // will add all public properties of `GameShort` to the fields list to gather
// the other methods are still based on the model from the API : `Game` class
.Where(
o => o.Follows < 3
&& o.Follow > 10
|| o.Score > 90
)
.OrderByDescending(
o => o.ReleaseDate
)
.OrderBy(
o => o.Name
)
.Take(8)
.Skip(3)
// build
.Build()
// send
.Send<GameShort>(httpClient, "game");
// `list` will contain an IEnumerable<GameShort> list from the response content.
}
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- System.Text.Json (>= 4.7.2)
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Apicalypse.DotNet:
Package | Downloads |
---|---|
IGDB.DotNet.Client
.Net Standard Client library for IGDB API v3 |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 1,010 | 6/7/2020 |
1.0.0-beta09 | 356 | 6/7/2020 |
1.0.0-beta07 | 390 | 6/5/2020 |
1.0.0-beta06 | 310 | 6/5/2020 |
1.0.0-beta05 | 398 | 6/4/2020 |
1.0.0-beta04 | 339 | 6/4/2020 |
1.0.0-beta01 | 331 | 6/3/2020 |
The beta version of the library, will need some testing (other than units tests)