AdamsLair.Duality.Plugins.Tilemaps 4.0.0-alpha2

This is a prerelease version of AdamsLair.Duality.Plugins.Tilemaps.
dotnet add package AdamsLair.Duality.Plugins.Tilemaps --version 4.0.0-alpha2
NuGet\Install-Package AdamsLair.Duality.Plugins.Tilemaps -Version 4.0.0-alpha2
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="AdamsLair.Duality.Plugins.Tilemaps" Version="4.0.0-alpha2" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add AdamsLair.Duality.Plugins.Tilemaps --version 4.0.0-alpha2
#r "nuget: AdamsLair.Duality.Plugins.Tilemaps, 4.0.0-alpha2"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install AdamsLair.Duality.Plugins.Tilemaps as a Cake Addin
#addin nuget:?package=AdamsLair.Duality.Plugins.Tilemaps&version=4.0.0-alpha2&prerelease

// Install AdamsLair.Duality.Plugins.Tilemaps as a Cake Tool
#tool nuget:?package=AdamsLair.Duality.Plugins.Tilemaps&version=4.0.0-alpha2&prerelease

Defines core Resources and Components for using tilemaps with Duality.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (4)

Showing the top 4 NuGet packages that depend on AdamsLair.Duality.Plugins.Tilemaps:

Package Downloads

Defines the editor integration of the dependent core tilemap plugin.


Plugin that makes it easier to use pathfindax with duality tilemaps


A sample project to show how to use Tilemaps.


A simple Ufo Game for absolute beginners based on Unity's 2D UFO Tutorial.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
4.0.0-alpha2 611 6/12/2020
4.0.0-alpha1 507 6/12/2020
4.0.0-alpha0 451 6/12/2020
2.1.5 1,261 5/14/2020
2.1.4 1,221 11/16/2019
2.1.3 1,096 10/4/2019
2.1.2 1,005 10/4/2019
2.1.1 1,400 7/28/2019
2.1.0 1,088 6/30/2019
2.0.3 1,112 5/30/2019
2.0.2 1,496 5/4/2019
2.0.1 1,673 12/18/2018
2.0.0 1,231 12/7/2018
1.1.15 2,101 3/15/2018
1.1.14 4,972 9/17/2017
1.1.13 3,271 4/23/2017
1.1.12 2,130 2/5/2017
1.1.11 4,839 1/11/2017
1.1.10 1,514 12/28/2016
1.1.9 1,909 12/10/2016
1.1.8 1,471 11/13/2016
1.1.7 1,156 11/8/2016
1.1.6 1,238 10/16/2016
1.1.5 1,916 9/16/2016
1.1.4 1,212 9/16/2016
1.1.3 1,261 8/27/2016
1.1.2 1,229 8/27/2016
1.1.1 1,239 8/27/2016
1.1.0 1,203 8/27/2016
1.0.1 1,052 8/16/2016
1.0.0 1,844 7/24/2016

Tilemap Editing Default Empty Tile
#CHANGE: Use a default empty tile for all empty tiles.