returned for Tags:"git=https://github.com/RedpointGames/protobuf-net"
A port of protobuf-net with support for additional platforms.
Protogame is a powerful cross-platform game engine for C#, built on top of MonoGame.
This is a modified version of MonoGame that is used in Protogame.
A port of NDesk.Options with support for additional platforms.
This is an up-to-date, maintained version of Jitter, used in the Protogame game engine.
An open source implementation of the A* algorithm. Originally written by Gustavo Franco, ported and maintained by Redpoint Games.
Provides simple access to fast and efficient "Protocol Buffers" serialization from .NET applications
This is a version of ffmpeg packged into a NuGet / Protobuild package for other consumers.
Protoinject is an asynchronous, hierarchical, multi-phase dependency injection system.
ASP.NET Core basic middleware for supporting HTTPS Redirection and HTTP Strict-Transport-Security.
This package was built from the source code at https://github.com/aspnet/BasicMiddleware/tree/2d3ad1cb0f9872da40c6d143ce4554563971ae04
Includes Event Source based logging support.
This template provides a 2D platformer written in Protogame. This package can only be used with Protobuild.
This template provides an empty Protogame project. This package can only be used with Protobuild.
netcode.io is a cross-platform network protocol for games. These are the C# bindings.
Includes types that provide support for creating, serializing and validating JSON Web Tokens.
A cross-platform GUI manager for Protobuild modules.
MSBuild tasks providing git repository information.
1,607,907 total downloads
LibGit2Sharp brings all the might and speed of libgit2, a native Git implementation, to the managed world of .Net and Mono.
Includes types that provide support for OpenIdConnect protocol.
The basic template for a command line application.