VungleSDKForWinUI3 7.1.1
dotnet add package VungleSDKForWinUI3 --version 7.1.1
NuGet\Install-Package VungleSDKForWinUI3 -Version 7.1.1
<PackageReference Include="VungleSDKForWinUI3" Version="7.1.1" />
<PackageVersion Include="VungleSDKForWinUI3" Version="7.1.1" />
<PackageReference Include="VungleSDKForWinUI3" />
paket add VungleSDKForWinUI3 --version 7.1.1
#r "nuget: VungleSDKForWinUI3, 7.1.1"
#:package VungleSDKForWinUI3@7.1.1
#addin nuget:?package=VungleSDKForWinUI3&version=7.1.1
#tool nuget:?package=VungleSDKForWinUI3&version=7.1.1
Vungle Windows SDK (WinUI 3)
Overview
Vungle Windows SDK for WinUI 3 enables monetization and ad mediation for Windows desktop applications.
Example Code
Download from https://vungle2-sdk-dev-scratch.s3.us-east-1.amazonaws.com/windows/7.0/Demo%20Apps/LiftoffWinUI3DemoApp.zip
Installation
Install via NuGet Package Manager in Visual Studio:
Or add to your .csproj using the NuGet UI.
Usage
Include the reference in your source: using LiftoffSDK.Public
Dependencies
Microsoft WebView2 Runtime: Vungle SDK uses the new Microsoft Edge WebView2 browser control (https://developer.microsoft.com/en-us/Microsoft-edge/webview2/) to display our ads. WebView2 depends on the Microsoft Edge WebView2 Runtime to function at runtime; without it, your library will fail to create or display the webview even if everything is linked correctly. The installer for your application must install the WebView2 Runtime. We recommend the Evergreen Bootstrapper (https://developer.microsoft.com/en-us/Microsoft-edge/webview2/?form=MA13LH). You can learn more about these options in the Microsoft Edge Developer documentation. (https://learn.microsoft.com/en-us/microsoft-edge/webview2/concepts/distribution?tabs=dotnetcsharp)
Documentation
See API Reference for full details.
License
This SDK is licensed under https://github.com/Vungle/Windows-SDK/blob/master/LICENSE.md.
Support
For issues or questions, visit Liftoff Help Center.
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net8.0-windows10.0.19041 is compatible. net9.0-windows was computed. net10.0-windows was computed. |
-
net8.0-windows10.0.19041
- Microsoft.Web.WebView2 (>= 1.0.4129.50)
- Microsoft.WindowsAppSDK (>= 1.6.250602001)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Adds the OnAdPlayClick event (AdPlayClickEventArgs: EventId, Placement), raised on every click-through, so it can fire more than once in one play. The creative is told the real ad-surface size, including XOffset / YOffset and later window resizes, and a warning is logged when a play starts on a surface shorter than the recommended 250 device-independent pixels (the ad still plays). device.w / device.h now report the window's client area in physical pixels. An exception thrown by your initialization handler is no longer reported as an initialization failure. A failed creative download now completes LoadAd with a failure instead of never calling back, and a server Retry-After can no longer cause unbounded retries. Header-bidding creative folders are now cleaned up. Native AOT support and the 7.1.0 dependency floors are unchanged.