Toolbelt.AnsiEscCode.Colorize
1.0.0
dotnet add package Toolbelt.AnsiEscCode.Colorize --version 1.0.0
NuGet\Install-Package Toolbelt.AnsiEscCode.Colorize -Version 1.0.0
<PackageReference Include="Toolbelt.AnsiEscCode.Colorize" Version="1.0.0" />
paket add Toolbelt.AnsiEscCode.Colorize --version 1.0.0
#r "nuget: Toolbelt.AnsiEscCode.Colorize, 1.0.0"
// Install Toolbelt.AnsiEscCode.Colorize as a Cake Addin #addin nuget:?package=Toolbelt.AnsiEscCode.Colorize&version=1.0.0 // Install Toolbelt.AnsiEscCode.Colorize as a Cake Tool #tool nuget:?package=Toolbelt.AnsiEscCode.Colorize&version=1.0.0
ANSI Escape Codes - Colorize
Summary
Very simple and small .NET library to just only append ANSI color escape sequence to a string.
Usage
Step 1. Install this package to the project.
If you use dotnet CLI, enter the command below at the project folder to do it.
> dotnet add package Toolbelt.AnsiEscCode.Colorize
Step 2. Add a declaration to your C# source code to make this library available, like this.
// Top of your C# source file (.cs)
using System;
...
// 👇 Add this line.
using static Toolbelt.AnsiEscCode.Colorize;
...
Step 3. Just surround a text what you want to be colored by static methods that name is the color name.
(Those static methods are provided by Colorize
static class.)
For example, if you implemented like this code,
Console.WriteLine($"Hello,{Red("World")}");
You will get this.
How does it work
What the static methods of Colorize
static class does is, just surround a text by ANSI color escape sequence code.
Red("World") ⇒ "\x1b[91m" + "World" + "\x1b[0m"
Notice for Windows OS users
Unfortunately, some console environments on Windows OS have not enabled the ANSI escape code feature by default.
Therefore, to enable it, you may have to implement some code for enabling the ANSI escape code feature.
For example, at first, add a C# code as below to your project,
// Add this C# code to your project.
using System;
using System.Runtime.InteropServices;
public static class AnsiCodeEnabler
{
[DllImport("kernel32.dll")]
private static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode);
[DllImport("kernel32.dll")]
private static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode);
[DllImport("kernel32.dll", SetLastError = true)]
private static extern IntPtr GetStdHandle(int nStdHandle);
[DllImport("kernel32.dll")]
private static extern uint GetLastError();
public static void Enable()
{
const int STD_OUTPUT_HANDLE = -11;
const uint ENABLE_VIRTUAL_TERMINAL_PROCESSING = 0x0004;
const uint DISABLE_NEWLINE_AUTO_RETURN = 0x0008;
var iStdOut = GetStdHandle(STD_OUTPUT_HANDLE);
if (GetConsoleMode(iStdOut, out uint outConsoleMode))
{
outConsoleMode |= ENABLE_VIRTUAL_TERMINAL_PROCESSING | DISABLE_NEWLINE_AUTO_RETURN;
SetConsoleMode(iStdOut, outConsoleMode);
}
}
}
and next, invoke it at the beginning of your program.
class Program
{
static void Main(string[] args)
{
AnsiCodeEnabler.Enable(); // 👈 Invoke it.
...
License
(Because, it's too small, it's too simple, and more, the originality in this library is almost none.)
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 2,099 | 9/2/2020 |
v.1.0.0
- 1st release.