Termina.Generators
0.10.2
dotnet add package Termina.Generators --version 0.10.2
NuGet\Install-Package Termina.Generators -Version 0.10.2
<PackageReference Include="Termina.Generators" Version="0.10.2"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
<PackageVersion Include="Termina.Generators" Version="0.10.2" />
<PackageReference Include="Termina.Generators"> <PrivateAssets>all</PrivateAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets> </PackageReference>
paket add Termina.Generators --version 0.10.2
#r "nuget: Termina.Generators, 0.10.2"
#:package Termina.Generators@0.10.2
#addin nuget:?package=Termina.Generators&version=0.10.2
#tool nuget:?package=Termina.Generators&version=0.10.2
Termina
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Termina is a reactive terminal UI (TUI) framework for .NET with declarative layouts and surgical region-based rendering. It provides an MVVM architecture with reactive properties, ASP.NET Core-style routing, and seamless integration with Microsoft.Extensions.Hosting.
See It In Action

A guided tour of the Termina component gallery.
Documentation
Features
- Reactive MVVM Architecture - ViewModels with
ReactiveProperty<T>for observable state management - Declarative Layouts - Tree-based layout system with size constraints (Fixed, Fill, Auto, Percent)
- Surgical Rendering - Only changed regions re-render, enabling smooth streaming updates
- ASP.NET Core-Style Routing - Route templates with parameters (
/tasks/{id:int}) and type constraints - Source Generators - AOT-compatible code generation for route parameters
- Streaming Support - Native
StreamingTextNodefor real-time content like LLM output - Dependency Injection - Full integration with
Microsoft.Extensions.DependencyInjection - Hosting Integration - Works with
Microsoft.Extensions.Hostingfor clean lifecycle management
Installation
dotnet add package Termina
dotnet add package Microsoft.Extensions.Hosting
Upgrading to 0.7.0? This release migrates from System.Reactive to R3 with breaking API changes. See the Migration Guide for details.
Quick Start
1. Define a ViewModel
using R3;
using Termina.Input;
using Termina.Reactive;
public class CounterViewModel : ReactiveViewModel
{
public ReactiveProperty<int> Count { get; } = new(0);
public ReactiveProperty<string> Message { get; } = new("Press Up/Down to change count");
public override void OnActivated()
{
Input.OfType<IInputEvent, KeyPressed>()
.Subscribe(HandleKey)
.DisposeWith(Subscriptions);
}
private void HandleKey(KeyPressed key)
{
switch (key.KeyInfo.Key)
{
case ConsoleKey.UpArrow:
Count.Value++;
Message.Value = $"Count: {Count.Value}";
break;
case ConsoleKey.DownArrow:
Count.Value--;
Message.Value = $"Count: {Count.Value}";
break;
case ConsoleKey.Escape:
Shutdown();
break;
}
}
public override void Dispose()
{
Count.Dispose();
Message.Dispose();
base.Dispose();
}
}
ReactiveProperty<T> is both a value holder and an Observable<T> — subscribe directly in your Page for reactive UI bindings.
2. Define a Page
using R3;
using Termina.Extensions;
using Termina.Layout;
using Termina.Reactive;
using Termina.Rendering;
using Termina.Terminal;
public class CounterPage : ReactivePage<CounterViewModel>
{
public override ILayoutNode BuildLayout()
{
return Layouts.Vertical()
.WithChild(
new PanelNode()
.WithTitle("Counter Demo")
.WithBorder(BorderStyle.Rounded)
.WithBorderColor(Color.Cyan)
.WithContent(
ViewModel.Count
.Select<int, ILayoutNode>(count => new TextNode($"Count: {count}")
.WithForeground(Color.BrightCyan))
.AsLayout())
.Height(5))
.WithChild(
ViewModel.Message
.Select<string, ILayoutNode>(msg => new TextNode(msg))
.AsLayout()
.Height(1));
}
}
3. Configure and Run
using Microsoft.Extensions.Hosting;
using Termina.Hosting;
var builder = Host.CreateApplicationBuilder(args);
builder.Services.AddTermina("/counter", termina =>
{
termina.RegisterRoute<CounterPage, CounterViewModel>("/counter");
});
await builder.Build().RunAsync();
Layout System
Termina uses a declarative tree-based layout system:
Layouts.Vertical()
.WithChild(header.Height(3)) // Fixed height
.WithChild(content.Fill()) // Take remaining space
.WithChild(sidebar.Width(20)) // Fixed width
.WithChild(footer.Height(1)); // Fixed height
Layouts.Horizontal()
.WithChild(menu.Width(30))
.WithChild(main.Fill(2)) // 2x weight
.WithChild(aside.Fill(1)); // 1x weight
Routing
ASP.NET Core-style route templates with parameter support:
builder.Services.AddTermina("/", termina =>
{
termina.RegisterRoute<HomePage, HomeViewModel>("/");
termina.RegisterRoute<TasksPage, TasksViewModel>("/tasks");
termina.RegisterRoute<TaskDetailPage, TaskDetailViewModel>("/tasks/{id:int}");
termina.RegisterRoute<UserPage, UserViewModel>("/users/{name}");
});
Route Parameter Injection
public partial class TaskDetailViewModel : ReactiveViewModel
{
[FromRoute] private int _id; // Injected from route
public override void OnActivated()
{
LoadTask(Id); // Id is already populated
}
}
Navigation
Navigate("/tasks/42");
NavigateWithParams("/tasks/{id}", new { id = 42 });
Shutdown(); // Exit the application
Streaming Content
For real-time content like LLM output, Pages own StreamingTextNode and subscribe to ViewModel observables:
// In Page
private StreamingTextNode _output = null!;
protected override void OnBound()
{
_output = StreamingTextNode.Create();
ViewModel.StreamOutput.Subscribe(chunk => _output.Append(chunk));
}
// In ViewModel
public Observable<string> StreamOutput => _streamOutput;
private readonly Subject<string> _streamOutput = new();
private async Task StreamResponse()
{
await foreach (var chunk in GetStreamingData())
{
_streamOutput.OnNext(chunk); // Character-level updates
}
}
Testing
VirtualInputSource enables automated testing:
var scriptedInput = new VirtualInputSource();
builder.Services.AddTerminaVirtualInput(scriptedInput);
scriptedInput.EnqueueKey(ConsoleKey.UpArrow);
scriptedInput.EnqueueString("Hello World");
scriptedInput.EnqueueKey(ConsoleKey.Enter);
scriptedInput.Complete();
await host.RunAsync();
Requirements
- .NET 10.0 or later
- AOT-compatible (Native AOT publishing supported)
License
Apache 2.0 - See LICENSE for details.
Contributing
Contributions are welcome! See CONTRIBUTING.md for development setup and guidelines.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on Termina.Generators:
| Package | Downloads |
|---|---|
|
Termina
Reactive terminal UI (TUI) framework for .NET with custom ANSI rendering, MVVM architecture, source-generated reactive properties, and ASP.NET Core-style routing. |
GitHub repositories
This package is not used by any popular GitHub repositories.
| Version | Downloads | Last Updated |
|---|---|---|
| 0.10.2 | 298 | 5/30/2026 |
| 0.10.1 | 1,347 | 5/24/2026 |
| 0.10.0 | 395 | 5/23/2026 |
| 0.9.0 | 2,371 | 5/18/2026 |
| 0.8.0 | 7,012 | 3/17/2026 |
| 0.7.2 | 1,963 | 3/1/2026 |
| 0.7.1 | 414 | 2/27/2026 |
| 0.7.0 | 118 | 2/26/2026 |
| 0.6.1 | 110 | 2/25/2026 |
| 0.6.0 | 320 | 2/24/2026 |
| 0.5.1 | 485 | 12/19/2025 |
| 0.5.0 | 318 | 12/18/2025 |
| 0.4.0 | 360 | 12/18/2025 |
| 0.3.0 | 296 | 12/17/2025 |
| 0.2.1 | 758 | 12/16/2025 |
| 0.2.0 | 301 | 12/16/2025 |
| 0.1.0 | 326 | 12/16/2025 |
| 0.1.0-beta1 | 139 | 12/12/2025 |
**Bug Fixes** — `StreamingTextNode` thread-safety and disposal hardening:
- **`RebuildBuffer` correctly inserts a newline before block segments after `Clear()`** ([#224](https://github.com/Aaronontheweb/termina/pull/224))
- Pre-fix, after `Clear()` reset `HasContentOnCurrentLine`, the first re-added block segment skipped its leading newline during rebuild, causing block content to collide with prior content on the same line.
- Moves the block-newline check inline, evaluated *after* prior elements are re-appended so the buffer state reflects the in-progress reconstruction.
- **Animation callbacks now hold `_contentLock`** ([#225](https://github.com/Aaronontheweb/termina/pull/225))
- Animation `Invalidated` callbacks from `IAnimatedTextSegment` (e.g. `SpinnerSegment` on the R3 timer thread) previously called `RebuildBuffer` without locking, racing with public mutators (`Append`/`AppendTracked`/`Remove`/`Replace`/`Clear`/`Dispose`) that all hold the lock. Symptoms ranged from `InvalidOperationException` ("Collection was modified") on the `foreach` inside `RebuildBuffer` to torn buffer state and `ObjectDisposedException` if `Dispose()` ran while a callback was queued behind the lock.
- Funnels both callback sites through a single `OnAnimationInvalidated()` helper that takes `_contentLock`, checks a new volatile `_disposed` flag, then runs `RebuildBuffer` + notification safely.
- `Dispose()` is now idempotent and sets `_disposed = true` first so in-flight callbacks bail before touching `_invalidated`.
- **`NotifyChanged` hardened against post-Dispose race** ([#227](https://github.com/Aaronontheweb/termina/pull/227))
- Every public mutator released `_contentLock` before calling `NotifyChanged()`, so a racing `Dispose()` could complete `_invalidated.OnCompleted()/Dispose()` in the gap and the mutator's `OnNext` would throw `ObjectDisposedException`. Same shape applied to deliberate use-after-dispose calls.
- `NotifyChanged` now reads `_disposed` and try/catches `ObjectDisposedException`. `OnAnimationInvalidated` routes through `NotifyChanged` so the animation path inherits the same hardening.
**Test improvements** ([#226](https://github.com/Aaronontheweb/termina/pull/226)):
- Restructured the `Replace` thread-safety stress test so the ticker always fires on a live, permanently-tracked spinner (was mostly hitting an already-disposed segment after each `Replace`).
- Added a reflection-based test that directly exercises the `_disposed` belt-and-suspenders guard inside `OnAnimationInvalidated` (the original `AfterDispose` test was passing for the wrong reason because subscription teardown was hiding the in-flight-callback path).
---