Stride.Particles
4.4.1
Prefix Reserved
dotnet add package Stride.Particles --version 4.4.1
NuGet\Install-Package Stride.Particles -Version 4.4.1
<PackageReference Include="Stride.Particles" Version="4.4.1" />
<PackageVersion Include="Stride.Particles" Version="4.4.1" />
<PackageReference Include="Stride.Particles" />
paket add Stride.Particles --version 4.4.1
#r "nuget: Stride.Particles, 4.4.1"
#:package Stride.Particles@4.4.1
#addin nuget:?package=Stride.Particles&version=4.4.1
#tool nuget:?package=Stride.Particles&version=4.4.1
Package Description
| Product | Versions Compatible and additional computed target framework versions. |
|---|---|
| .NET | net10.0 is compatible. net10.0-android was computed. net10.0-android36.0 is compatible. net10.0-browser was computed. net10.0-ios was computed. net10.0-ios26.0 is compatible. net10.0-maccatalyst was computed. net10.0-macos was computed. net10.0-tvos was computed. net10.0-windows was computed. |
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net10.0
- Stride.Engine (>= 4.4.1)
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net10.0-android36.0
- Stride.Engine (>= 4.4.1)
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net10.0-ios26.0
- Stride.Engine (>= 4.4.1)
NuGet packages (9)
Showing the top 5 NuGet packages that depend on Stride.Particles:
| Package | Downloads |
|---|---|
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Stride.Core.Assets.CompilerApp
Package Description |
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Stride.Editor
Package Description |
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Stride.CommunityToolkit
Helpers and extensions for the Stride Game Engine, for code-only projects and Game Studio projects alike. Thin wrappers over Stride's own APIs: they shorten the common tasks without hiding the engine. What's inside: - Code-only bootstrap: game.Run(start, update), SetupBase3D / SetupBase2D, default graphics compositor, camera, light and ground in one call - Entity, Game, Camera, Transform, Model and Script System extensions: component search, LookAt, screen-to-world rays, delays, repeats and timers - Procedural primitives (cube, sphere, capsule, cylinder, cone, torus, teapot, plane and 2D shapes) with materials, no assets required - MeshBuilder and TextureCanvas for building meshes and textures in code - On-screen text: DebugOverlay (scalable, high-DPI aware, per-line background), EntityTextComponent and WorldTextComponent - Camera controllers for 3D (fly) and 2D (pan and zoom) scenes with built-in key help - Easing functions, math and random helpers, collection helpers - WindowsDpiManager: opt the process into per-monitor DPI awareness from code, no app.manifest needed, and check that the declaration took (Windows only; a no-op elsewhere) - Brings in Stride.AssetCompiler as a build-only dependency: a code-only project has no assets, but the engine's shaders and default font still have to be compiled into its data folder, and this reference is what makes that happen Physics helpers are in Stride.CommunityToolkit.Bepu (recommended) and Stride.CommunityToolkit.Bullet. Vector shapes with pixel-constant outlines are in Stride.CommunityToolkit.Shapes, and immediate-mode 3D debug primitives in Stride.CommunityToolkit.DebugShapes. On Linux, add Stride.CommunityToolkit.Linux for the asset compiler's native libraries. Stride compatibility (each toolkit version is built for one Stride release): - Stride 4.4: this version - Stride 4.3: 1.0.0-preview.62 - Stride 4.2: 1.0.0-preview.61 Documentation: https://stride3d.github.io/stride-community-toolkit/ Source and 50+ runnable examples: https://github.com/stride3d/stride-community-toolkit |
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VL.Stride.Runtime
Cross-platform base package |
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VL.Stride.DefaultAssets
Package Description |
GitHub repositories (4)
Showing the top 4 popular GitHub repositories that depend on Stride.Particles:
| Repository | Stars |
|---|---|
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Cysharp/R3
The new future of dotnet/reactive and UniRx.
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outfox/fennecs
...the little C# ECS that loves you back! 🦊
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sebas77/Svelto.MiniExamples
Svelto.ECS Examples (Unity, .Net, Stride)
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stride3d/stride-community-toolkit
Collection of helpers and extensions for Stride Game Engine developers. Simplifies and demonstrates common developer tasks building experiences for Stride with .NET.
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| Version | Downloads | Last Updated |
|---|---|---|
| 4.4.1 | 130 | 10/17/2026 |
| 4.4.0 | 2,259 | 10/9/2026 |
| 4.4.0-beta9 | 368 | 10/4/2026 |
| 4.4.0-beta8 | 947 | 9/21/2026 |
| 4.4.0-beta7 | 521 | 9/16/2026 |
| 4.4.0-beta6 | 721 | 9/8/2026 |
| 4.4.0-beta5 | 7,384 | 8/14/2026 |
| 4.4.0-beta4 | 1,675 | 7/18/2026 |
| 4.4.0-beta3 | 169 | 7/17/2026 |
| 4.4.0-beta2 | 715 | 7/4/2026 |
| 4.4.0-beta1 | 304 | 6/30/2026 |
| 4.3.0.2507 | 18,448 | 11/16/2025 |
| 4.3.0.2503 | 814 | 11/14/2025 |
| 4.2.1.2487 | 2,074 | 12/2/2025 |
| 4.2.1.2485 | 2,414 | 10/24/2025 |
| 4.2.1.2442 | 4,159 | 8/24/2025 |
| 4.2.0.2381 | 8,825 | 3/8/2025 |
| 4.2.0.2374 | 1,261 | 2/23/2025 |
| 4.2.0.2371 | 561 | 2/21/2025 |