Spice86.Logging
9.0.0
dotnet add package Spice86.Logging --version 9.0.0
NuGet\Install-Package Spice86.Logging -Version 9.0.0
<PackageReference Include="Spice86.Logging" Version="9.0.0" />
paket add Spice86.Logging --version 9.0.0
#r "nuget: Spice86.Logging, 9.0.0"
// Install Spice86.Logging as a Cake Addin #addin nuget:?package=Spice86.Logging&version=9.0.0 // Install Spice86.Logging as a Cake Tool #tool nuget:?package=Spice86.Logging&version=9.0.0
Reverse engineer and rewrite real mode dos programs
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net8.0 is compatible. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. net9.0 was computed. net9.0-android was computed. net9.0-browser was computed. net9.0-ios was computed. net9.0-maccatalyst was computed. net9.0-macos was computed. net9.0-tvos was computed. net9.0-windows was computed. |
-
net8.0
- Avalonia (>= 11.2.5)
- Serilog (>= 4.2.0)
- Serilog.Sinks.Console (>= 6.0.0)
- Serilog.Sinks.Debug (>= 3.0.0)
- Serilog.Sinks.File (>= 6.0.0)
- Spice86.Shared (>= 9.0.0)
NuGet packages (2)
Showing the top 2 NuGet packages that depend on Spice86.Logging:
Package | Downloads |
---|---|
Spice86
Reverse engineer and rewrite real mode dos programs |
|
Spice86.Core
Reverse engineer and rewrite real mode dos programs |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
9.0.0 | 161 | 22 days ago |
8.0.2 | 133 | 3 months ago |
8.0.1 | 97 | 3 months ago |
8.0.0 | 96 | 3 months ago |
7.0.0 | 143 | 9 months ago |
6.4.2 | 256 | 5/9/2024 |
6.4.1 | 147 | 4/8/2024 |
6.4.0 | 135 | 4/1/2024 |
6.3.0 | 177 | 1/24/2024 |
6.2.0 | 138 | 1/20/2024 |
6.1.8 | 243 | 10/2/2023 |
6.1.7 | 163 | 9/30/2023 |
6.1.6 | 157 | 9/22/2023 |
6.1.5 | 172 | 9/3/2023 |
6.1.4 | 184 | 8/28/2023 |
6.1.3 | 175 | 8/26/2023 |
6.1.2 | 168 | 8/26/2023 |
6.1.1 | 172 | 8/24/2023 |
6.1.0 | 173 | 8/23/2023 |
6.0.0 | 193 | 8/15/2023 |
5.0.0 | 202 | 6/18/2023 |
4.1.3 | 188 | 5/28/2023 |
4.1.2 | 186 | 5/28/2023 |
4.1.1 | 190 | 5/3/2023 |
4.1.0 | 221 | 4/26/2023 |
4.0.3 | 256 | 4/3/2023 |
4.0.2 | 259 | 4/1/2023 |
4.0.1 | 264 | 4/1/2023 |
4.0.0 | 255 | 4/1/2023 |
3.0.18 | 355 | 1/12/2023 |
3.0.17 | 333 | 1/11/2023 |
3.0.16 | 344 | 1/9/2023 |
3.0.15 | 329 | 1/6/2023 |
3.0.14 | 330 | 1/4/2023 |
3.0.13 | 327 | 1/4/2023 |
3.0.12 | 349 | 12/16/2022 |
3.0.11 | 414 | 11/11/2022 |
3.0.10 | 397 | 11/11/2022 |
3.0.9 | 381 | 11/10/2022 |
3.0.8 | 381 | 11/9/2022 |
3.0.7 | 388 | 11/9/2022 |
3.0.6 | 548 | 10/13/2022 |
3.0.5 | 521 | 10/8/2022 |
3.0.4 | 552 | 10/8/2022 |
3.0.3 | 584 | 10/2/2022 |
## Breaking Changes
- Moved back target framework from .NET 9.0 to .NET 8.0.
- Updated all classes that handles ports to use ushort type for port parameter. This is a breaking change if your code referenced them (ie. SoundBlaster.WriteByte)
## Improvements
- Refactored `DmaController` class to remove thread loop. DMA Transfers now run on the main thread. This improves compatibility with games.
- Improved segmented address handling in `SegmentedAddress` struct, making it truly immutable and fixing overflow bugs.
- Updated Spice86 internal debugger with new features and improved UI, including support for all breakpoint types.
- Added support for hexadecimal, decimal, and segmented address input in all address textboxes in the internal debugger.
- Improved `SoundBlaster` implementation with better handling of undocumented ports. This improves compatibility with games.
- When using the CFGCPU, the CfgCpuView is displayed again in the internal debugger.
- GDB: Added new tips and documentation for using Seer with Spice86.
- GDB: server has been fixed and improved. It now fully supports Seer and has better compatibility with GDB clients overall.
- GDB: memory search has been fixed. It now works as expected.
- Bugfix: Some game made the UI unresponsive because of a busy loop. This has been fixed.
## New APIs
- Added `AudioEngine` enum to specify the audio engine to use (PortAudio or Dummy).
- CSharpOverrideHelper now has DoOnMemoryWrite and DoOnMemoryRead methods to allow for custom memory read/write handling.