RazorLight_KirkNemeth 2.0.0

.NET Standard 2.0
dotnet add package RazorLight_KirkNemeth --version 2.0.0
NuGet\Install-Package RazorLight_KirkNemeth -Version 2.0.0
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="RazorLight_KirkNemeth" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add RazorLight_KirkNemeth --version 2.0.0
#r "nuget: RazorLight_KirkNemeth, 2.0.0"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install RazorLight_KirkNemeth as a Cake Addin
#addin nuget:?package=RazorLight_KirkNemeth&version=2.0.0

// Install RazorLight_KirkNemeth as a Cake Tool
#tool nuget:?package=RazorLight_KirkNemeth&version=2.0.0


Use Razor to build templates from Files / EmbeddedResources / Strings / Database or your custom source outside of ASP.NET MVC. No redundant dependenies and workarounds in pair with excellent performance and NetStandard 2.0 support

Build Status NuGet Pre Release Join the chat at https://gitter.im/gitterHQ/gitter

Table of contents


Install the nuget package using following command:

Install-Package RazorLight -Version 2.0.0-beta1

The simplest scenario is to create a template from string. Each template must have a templateKey that is assosiated with it, so you can render the same template next time without recompilation.

var engine = new RazorLightEngineBuilder()

string template = "Hello, @Model.Name. Welcome to RazorLight repository";
ViewModel model = new ViewModel() { Name = "John Doe" };

string result = await engine.CompileRenderAsync("templateKey", template, model);

To render a compiled template:

var cacheResult = engine.TemplateCache.RetrieveTemplate("templateKey");
    string result = await engine.RenderTemplateAsync(cacheResult.Template.TemplatePageFactory(), model);

Template sources

RazorLight can resolve templates from any source, but there are a built-in providers that resolve template source from filesystem and embedded resources.

File source

When resolving a template from filesystem, templateKey - is a relative path to the root folder, that you pass to RazorLightEngineBuilder.

var engine = new RazorLightEngineBuilder()

string result = await engine.CompileRenderAsync("Subfolder/View.cshtml", new { Name = "John Doe" });

EmbeddedResource source

For embedded resource, key - is a namespace and key of the embedded resource relative to root Type. Then root type namespace and templateKey will be combined into YourAssembly.NamespaceOfRootType.Templates.View.cshtml

var engine = new RazorLightEngineBuilder()

Custom source

If you store your templates in database - it is recommended to create custom RazorLightProject that is responsible for gettings templates source from it. The class will be used to get template source and ViewImports. RazorLight will use it to resolve Layouts, when you specify it inside the template.

var project = new EntityFrameworkRazorProject(new AppDbContext());
var engine = new RazorLightEngineBuilder()

// For key as a GUID
string result = await engine.CompileRenderAsync("6cc277d5-253e-48e0-8a9a-8fe3cae17e5b", new { Name = "John Doe" });

// Or integer
int templateKey = 322;
string result = await engine.CompileRenderAsync(templateKey.ToString(), new { Name = "John Doe" });

You can find a full sample here

Includes (aka Partial views)

Include feature is useful when you have reusable parts of your templates you want to share between different views. Includes are an effective way of breaking up large templates into smaller components. They can reduce duplication of template content and allow elements to be reused.

@model MyProject.TestViewModel
    Hello @Model.Title

@{ await IncludeAsync("SomeView.cshtml", Model); }

First argument takes a key of the template to resolve, second argument is a model of the view (can be null)


By the default RazorLight encodes Model values as HTML, but sometimes you want to output them as is. You can disable encoding for specific value using @Raw() function

/* With encoding (default) */

string template = "Render @Model.Tag";
string result = await engine.CompileRenderAsync("templateKey", template, new { Tag = "<html>&" });

Console.WriteLine(result); // Output: &lt;html&gt;&amp

/* Without encoding */

string template = "Render @Raw(Model.Tag)";
string result = await engine.CompileRenderAsync("templateKey", template, new { Tag = "<html>&" });

Console.WriteLine(result); // Output: <html>&

In order to disable encoding for the entire document - just set "DisableEncoding" variable to true

@model TestViewModel
    DisableEncoding = true;

    Hello @Model.Tag

Additional metadata references

When RazorLight compiles your template - it loads all the assemblies from your entry assembly and creates MetadataReference from it. This is a default strategy and it works in 99% of the time. But sometimes compilation crashes with an exception message like "Can not find assembly My.Super.Assembly2000". In order to solve this problem you can pass additional metadata references to RazorLight.

var metadataReference = MetadataReference.CreateFromFile("path-to-your-assembly")

 var engine = new RazorLightEngineBuilder()

Enable Intellisense support

Visual Studio tooling knows nothing about RazorLight and assumes, that the view you are using - is a typical ASP.NET MVC template. In order to enable Intellisense for RazorLight templates, you should give Visual Studio a little hint about the base template class, that all your templates inherit implicitly

@using RazorLight
@inherits TemplatePage<MyModel>

    Your awesome template goes here, @Model.Name



I'm getting "Can't load metadata reference from the entry assembly" exception

Set PreserveCompilationContext to true in your *.csproj file's PropertyGroup tag.

Product Versions
.NET net5.0 net5.0-windows net6.0 net6.0-android net6.0-ios net6.0-maccatalyst net6.0-macos net6.0-tvos net6.0-windows net7.0 net7.0-android net7.0-ios net7.0-maccatalyst net7.0-macos net7.0-tvos net7.0-windows
.NET Core netcoreapp2.0 netcoreapp2.1 netcoreapp2.2 netcoreapp3.0 netcoreapp3.1
.NET Standard netstandard2.0 netstandard2.1
.NET Framework net461 net462 net463 net47 net471 net472 net48 net481
MonoAndroid monoandroid
MonoMac monomac
MonoTouch monotouch
Tizen tizen40 tizen60
Xamarin.iOS xamarinios
Xamarin.Mac xamarinmac
Xamarin.TVOS xamarintvos
Xamarin.WatchOS xamarinwatchos
Compatible target framework(s)
Additional computed target framework(s)
Learn more about Target Frameworks and .NET Standard.

NuGet packages

This package is not used by any NuGet packages.

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.0.0 5,332 7/3/2019

Fork of https://github.com/toddams/RazorLight to get access to Model in Layout changes in a NuGet package