MoonSharp 2.0.0

A Lua interpreter written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms.

Install-Package MoonSharp -Version 2.0.0
dotnet add package MoonSharp --version 2.0.0
<PackageReference Include="MoonSharp" Version="2.0.0" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MoonSharp --version 2.0.0
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

See http://www.moonsharp.org/changelog.html

Dependencies

This package has no dependencies.

Showing the top 5 GitHub repositories that depend on MoonSharp:

Repository Stars
moonsharp-devs/moonsharp
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
Wouterdek/NodeNetwork
A C# library with a WPF node editor component based on ReactiveUI
PixelVision8/PixelVision8
Pixel Vision 8's SDK is open source, allowing anyone to build authentic 8-bit C# games with it. Developers can use the SDK in any game engine that supports C# such as Unity, MonoGame or even lower-level rendering engines such as OpenTK.
xenolightning/AudioSwitcher
.NET Library which facilitates interacting with Audio Devices on Windows

Version History

Version Downloads Last updated
2.0.0 37,062 10/14/2016
1.8.0 2,950 10/7/2016
1.7.0 379 10/3/2016
1.6.0 18,905 5/16/2016
1.5.0.1 1,150 2/9/2016
1.5.0 342 2/9/2016
1.2.1 1,778 1/24/2016
1.1.0.1 497 12/8/2015
1.0.0 695 10/23/2015
0.9.8 867 7/9/2015
0.9.6.2 468 6/15/2015
0.9.6 557 5/22/2015
0.9.4 404 5/20/2015
0.9.2 575 3/31/2015
0.9.0.4 509 3/24/2015
0.9.0.3 391 3/24/2015