MonoGame.Content.Builder
3.7.0.4
dotnet add package MonoGame.Content.Builder --version 3.7.0.4
NuGet\Install-Package MonoGame.Content.Builder -Version 3.7.0.4
<PackageReference Include="MonoGame.Content.Builder" Version="3.7.0.4" />
paket add MonoGame.Content.Builder --version 3.7.0.4
#r "nuget: MonoGame.Content.Builder, 3.7.0.4"
// Install MonoGame.Content.Builder as a Cake Addin
#addin nuget:?package=MonoGame.Content.Builder&version=3.7.0.4
// Install MonoGame.Content.Builder as a Cake Tool
#tool nuget:?package=MonoGame.Content.Builder&version=3.7.0.4
MonoGame is an open source implementation of the Microsoft XNA 4.x Framework. The goal is to make it easy for XNA developers to create cross-platform games with extremely high code reuse.
This package provides you with MonoGame Framework Content Builder tools.
This package is currently unofficial.
Learn more about Target Frameworks and .NET Standard.
This package has no dependencies.
NuGet packages (6)
Showing the top 5 NuGet packages that depend on MonoGame.Content.Builder:
Package | Downloads |
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MOGI
Package Description |
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Carbon.Kit.Microsoft.WindowsDesktop
Provides interfaces and abstractions to support Microsoft Windows Desktop Applications. |
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Aigamo.Saruhashi.MonoGame
Saruhashi is a UI framework for MonoGame. |
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MonoMyst
Game engine written on top of MonoGame. |
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Underland.Framework.Windows
Simple game application framework for windows |
GitHub repositories (2)
Showing the top 2 popular GitHub repositories that depend on MonoGame.Content.Builder:
Repository | Stars |
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dotnet/corert
This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
|
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OpenKH/OpenKh
Kingdom Hearts libraries, tools, game engine and documentation
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Version | Downloads | Last updated |
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