This package provides the MonoGame Content Builder project integration.

Install-Package MonoGame.Content.Builder -Version
dotnet add package MonoGame.Content.Builder --version
<PackageReference Include="MonoGame.Content.Builder" Version="" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MonoGame.Content.Builder --version
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

  • .NETFramework 4.6

    • No dependencies.
  • .NETStandard 2.0

    • No dependencies.

Showing the top 5 GitHub repositories that depend on MonoGame.Content.Builder:

Repository Stars
One framework for creating powerful cross-platform games.
This repo contains CoreRT, an experimental .NET Core runtime optimized for AOT (ahead of time compilation) scenarios, with the accompanying compiler toolchain.
Classes and extensions to make MonoGame more awesome
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.

Read more about the GitHub Usage information on our documentation.

Version History

Version Downloads Last updated 15,531 8/7/2018 1,728 8/5/2018 8,362 1/16/2018 261 1/15/2018 413 1/3/2018
3.7.0 305 11/29/2017 988 5/13/2017
3.6.0 406 5/12/2017