MichelangeloUnity 1.0.4
dotnet add package MichelangeloUnity --version 1.0.4
NuGet\Install-Package MichelangeloUnity -Version 1.0.4
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="MichelangeloUnity" Version="1.0.4" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add MichelangeloUnity --version 1.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: MichelangeloUnity, 1.0.4"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install MichelangeloUnity as a Cake Addin #addin nuget:?package=MichelangeloUnity&version=1.0.4 // Install MichelangeloUnity as a Cake Tool #tool nuget:?package=MichelangeloUnity&version=1.0.4
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
This package brings Michelangelo service to Unity editor with many features that make it easier for developers to integrate procedural models into their projects.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET Framework | net is compatible. |
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.
-
- MessagePack (>= 1.7.3.4)
- RSG.Promise (>= 3.0.1)
- System.Threading.Tasks.Extensions (>= 4.3.0)
NuGet packages
This package is not used by any NuGet packages.
GitHub repositories
This package is not used by any popular GitHub repositories.
Migrated project to new Unity render pipeline and added custom Michelangelo shader implementing some of material propeties.