Jitter 0.1.7

Jitter Physics is a fast and lightweight physics engine written in C#.

Install-Package Jitter -Version 0.1.7
dotnet add package Jitter --version 0.1.7
<PackageReference Include="Jitter" Version="0.1.7" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Jitter --version 0.1.7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.
#r "nuget: Jitter, 0.1.7"
#r directive can be used in F# Interactive, C# scripting and .NET Interactive. Copy this into the interactive tool or source code of the script to reference the package.
// Install Jitter as a Cake Addin
#addin nuget:?package=Jitter&version=0.1.7

// Install Jitter as a Cake Tool
#tool nuget:?package=Jitter&version=0.1.7
The NuGet Team does not provide support for this client. Please contact its maintainers for support.

Release Notes

Release build for .NET 4.0 of version 0.1.7.0 changeset r107 (2013-03-10)

Dependencies

This package has no dependencies.

NuGet packages (7)

Showing the top 5 NuGet packages that depend on Jitter:

Package Downloads
DeltaEngine.Xna
Xna Version of the Delta Engine, requires Xna 4.0 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
DeltaEngine.OpenTK
OpenGL Version of the Delta Engine, uses OpenTK. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
DeltaEngine.SharpDX
DirectX Version of the Delta Engine, uses SharpDX. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
DeltaEngine.GLFW
OpenGL Version of the Delta Engine, uses GLFW3 (Pencil.Gaming). The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.
DeltaEngine.MonoGame
MonoGame Version of the Delta Engine, requires MonoGame 3 framework to be installed. The Delta Engine allows you to develop applications and especially games for many different platforms (mobile, tablets, console, PC) completely under Windows with .NET or native C++ by using your favorite tools.

GitHub repositories (1)

Showing the top 1 popular GitHub repositories that depend on Jitter:

Repository Stars
DeltaEngine/DeltaEngine
Open Source Multiplatform Game Engine, C# OpenGL Version (custom wrapper) including the Editor

Version History

Version Downloads Last updated
0.1.7 7,164 8/16/2013