DotnetNoise 1.0.0
dotnet add package DotnetNoise --version 1.0.0
NuGet\Install-Package DotnetNoise -Version 1.0.0
<PackageReference Include="DotnetNoise" Version="1.0.0" />
paket add DotnetNoise --version 1.0.0
#r "nuget: DotnetNoise, 1.0.0"
// Install DotnetNoise as a Cake Addin #addin nuget:?package=DotnetNoise&version=1.0.0 // Install DotnetNoise as a Cake Tool #tool nuget:?package=DotnetNoise&version=1.0.0
FastNoise
This is the C# version of FastNoise
FastNoise is an open source noise generation library with a large collection of different noise algorithms. This library has been designed for realtime usage from the ground up, so has been optimised for speed without sacrificing noise quality.
This project started when my search to find a good noise library for procedural terrain generation concluded without an obvious choice. I enjoyed the options and customisation of Accidental Noise Library and the speed of LibNoise, so many of the techniques from these libraries and the knowledge I gained from reading through their source has gone into creating FastNoise.
I have now also created FastNoise SIMD, which utilises SIMD CPU instructions to gain huge performance boosts. It is slightly less flexible and cannot be converted to other languages, but if you can I would highly suggest using this for heavy noise generation loads.
Features
- Value Noise 2D, 3D
- Perlin Noise 2D, 3D
- Simplex Noise 2D, 3D, 4D
- Cubic Noise 2D, 3D
- Gradient Perturb 2D, 3D
- Multiple fractal options for all of the above
- Cellular (Voronoi) Noise 2D, 3D
- White Noise 2D, 3D, 4D
- Supports floats or doubles
Wiki
Usage and documentation available in wiki
Related repositories
Credit to CubicNoise for the cubic noise algorithm
FastNoise Preview
I have written a compact testing application for all the features included in FastNoise with a visual representation. I use this for development purposes and testing noise settings used in terrain generation.
Download links can be found in the Releases Section.
Product | Versions Compatible and additional computed target framework versions. |
---|---|
.NET | net5.0 was computed. net5.0-windows was computed. net6.0 was computed. net6.0-android was computed. net6.0-ios was computed. net6.0-maccatalyst was computed. net6.0-macos was computed. net6.0-tvos was computed. net6.0-windows was computed. net7.0 was computed. net7.0-android was computed. net7.0-ios was computed. net7.0-maccatalyst was computed. net7.0-macos was computed. net7.0-tvos was computed. net7.0-windows was computed. net8.0 was computed. net8.0-android was computed. net8.0-browser was computed. net8.0-ios was computed. net8.0-maccatalyst was computed. net8.0-macos was computed. net8.0-tvos was computed. net8.0-windows was computed. |
.NET Core | netcoreapp2.0 was computed. netcoreapp2.1 was computed. netcoreapp2.2 was computed. netcoreapp3.0 was computed. netcoreapp3.1 was computed. |
.NET Standard | netstandard2.0 is compatible. netstandard2.1 was computed. |
.NET Framework | net461 was computed. net462 was computed. net463 was computed. net47 was computed. net471 was computed. net472 was computed. net48 was computed. net481 was computed. |
MonoAndroid | monoandroid was computed. |
MonoMac | monomac was computed. |
MonoTouch | monotouch was computed. |
Tizen | tizen40 was computed. tizen60 was computed. |
Xamarin.iOS | xamarinios was computed. |
Xamarin.Mac | xamarinmac was computed. |
Xamarin.TVOS | xamarintvos was computed. |
Xamarin.WatchOS | xamarinwatchos was computed. |
-
.NETStandard 2.0
- No dependencies.
NuGet packages (1)
Showing the top 1 NuGet packages that depend on DotnetNoise:
Package | Downloads |
---|---|
VL.FastNoise
Noise Generator in many flavours for vvvv and gamma |
GitHub repositories
This package is not used by any popular GitHub repositories.
Version | Downloads | Last updated |
---|---|---|
1.0.0 | 3,018 | 3/30/2020 |