DnDGen.TreasureGen 10.5.5

dotnet add package DnDGen.TreasureGen --version 10.5.5
NuGet\Install-Package DnDGen.TreasureGen -Version 10.5.5
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="DnDGen.TreasureGen" Version="10.5.5" />
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add DnDGen.TreasureGen --version 10.5.5
#r "nuget: DnDGen.TreasureGen, 10.5.5"
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install DnDGen.TreasureGen as a Cake Addin
#addin nuget:?package=DnDGen.TreasureGen&version=10.5.5

// Install DnDGen.TreasureGen as a Cake Tool
#tool nuget:?package=DnDGen.TreasureGen&version=10.5.5

This generates items for the Dungeons and Dragons 3.5 system. One can generate treasure or individual items such as coins, goods, weapons, armor, and magical items.

Product Compatible and additional computed target framework versions.
.NET net6.0 is compatible.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (8)

Showing the top 5 NuGet packages that depend on DnDGen.TreasureGen:

Package Downloads
CharacterGen

This generates characters for the Dungeons and Dragons 3.5 system. One can generate characters at random or within certain parameters. Characters are equipped.

CharacterGen.Domain

This is a Ninject-based bootstrapper for CharacterGen

EncounterGen

This generates encounters for the Dungeons and Dragons 3.5 system. One can generate encounters of particular levels, times of day, and environments. One can also filter creature types. Treasure and equipment are generated.

DungeonGen.Domain

This is the Ninject-based bootstrapper for DungeonGen

EncounterGen.Domain

This is the Ninject-based bootstrapper for EncounterGen

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
10.5.5 156 1/11/2024
10.5.4 86 1/10/2024
10.5.3 254 12/15/2023
10.5.2 503 8/9/2023
10.5.1 277 3/20/2023
10.5.0 214 3/10/2023
10.4.0 282 1/18/2023
10.3.4 535 11/12/2021
10.3.3 389 9/23/2021
10.3.2 748 2/2/2021
10.3.1 420 12/28/2020
10.3.0 422 11/20/2020
10.2.1 802 6/9/2020
10.2.0 493 6/1/2020
10.1.0 672 2/19/2020
10.0.0 555 2/12/2020
9.2.0 733 10/27/2019
9.1.0 1,117 8/13/2018
9.0.0 1,004 7/2/2018
8.2.0 9,190 10/23/2017
8.1.2 2,683 9/28/2017
8.1.1 956 9/22/2017
8.1.0 2,744 9/8/2017
8.0.3 940 9/7/2017
8.0.2 978 8/25/2017
8.0.1 954 8/16/2017
8.0.0 947 8/8/2017
7.1.2 2,832 6/22/2017
7.1.1 1,053 6/20/2017
7.1.0 13,127 5/10/2017
7.0.1 988 5/9/2017
7.0.0 988 4/28/2017
6.0.0 2,740 3/20/2017
5.0.0 6,057 9/14/2016
4.2.0 1,033 9/12/2016
4.1.0 5,961 9/8/2016
4.0.0 5,783 5/27/2016

10.5.0: Issue #112 - .Net 6.0
     10.5.1: Issue #111 - Spell Name casing
     10.5.2: Issue #117 - Missing quantities for specific weapons
     10.5.3: Upgrade RollGen to 15.5.4
     10.5.4: README updates
     10.5.5: Pipeline optimizations