Basic.Reference.Assemblies 1.7.9

Prefix Reserved
dotnet add package Basic.Reference.Assemblies --version 1.7.9                
NuGet\Install-Package Basic.Reference.Assemblies -Version 1.7.9                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="Basic.Reference.Assemblies" Version="1.7.9" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add Basic.Reference.Assemblies --version 1.7.9                
#r "nuget: Basic.Reference.Assemblies, 1.7.9"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install Basic.Reference.Assemblies as a Cake Addin
#addin nuget:?package=Basic.Reference.Assemblies&version=1.7.9

// Install Basic.Reference.Assemblies as a Cake Tool
#tool nuget:?package=Basic.Reference.Assemblies&version=1.7.9                

Easy in-memory compilations for Roslyn

Roslyn is a powerful API for C# and Visual Basic compilations. Provide it code, a few options, and a set of references and it will provide an API to inspect the syntax, semantic model, diagnostics and even generate DLLs / EXEs.

Getting reference assemblies to use with a Compilation is challenging because they are only shipped with development tools. In order to use them in a library, the developer must do the heavy lifting of packaging them up as resources in their library and unpacking them at runtime.

The Basic.Reference.Assemblies library takes care of this heavy lifting and provides reference assemblies for net8.0, netstandard2.0 and net472 target frameworks. These can be easily integrated into the existing Roslyn APIs.

Usage Examples

using Microsoft.CodeAnalysis.CSharp;
using Basic.Reference.Assemblies;
using System.IO;
using System.Reflection;

var code = @"
using System;
public static class Example
{
    public static void Main()
    {
        var tuple = (Part1: ""hello"", Part2: ""world"");
        Console.WriteLine($""{tuple.Part1} {tuple.Part2}"");
    }
}
";

var compilation = CSharpCompilation
    .Create(
        "HelloWorld.dll",
        new[] { CSharpSyntaxTree.ParseText(code) },
        references: ReferenceAssemblies.Net80);

using var stream = new MemoryStream();
var emitResults = compilation.Emit(stream);
stream.Position = 0;
var assembly = Assembly.Load(stream.ToArray());
var method = assembly.GetType("Example").GetMethod("Main");
method.Invoke(null, null); // Prints "Hello World"

This package also adds extensions methods for easily retargeting Compilation instances to different target frameworks.

CSharpCompilation compilation = ...;
compilation = compilation.WithReferenceAssemblies(ReferenceAssemblyKind.Net80);

The expectation is that most developers will use Basic.Reference.Assemblies. This package has reference assemblies for the latest supported target frameworks and provides APIs to easily switch between them in Compilation instances.

FAQ

What if I only need a single target framework?

Developers who only need a single target framework and are extremely size conscious can grab the target framework specific package:

Packages for older target frameworks are also available:

What is wrong with using typeof(Enumerable).Assembly?

Developers working on .NET Framework will often end up with the following pattern for creating Compilation instances:

Assembly systemCoreAssembly = typeof(System.Linq.Enumerable).Assembly;
string systemCorePath = systemCoreAssembly.Location;
MetadataReference systemCoreRef = AssemblyMetadata.CreateFromFile(path).GetReference();

This pattern will often work on .NET Framework but will fail when running on .NET Core. The reason for this is due to the differences in reference and implementation assemblies. Reference assemblies are designed for use at build time, while implementation assemblies are used at runtime. A particular type for a given target framework doesn't necessarily live in the same reference and implementation assembly. Also, the set of implementation assemblies can be larger than the reference assemblies for the same target framework.

The reason the above tends to work on .NET Framework is that the split between reference and implementation assemblies is not as pronounced. In most cases, there is a 1:1 relationship. On .NET Core, the split is much more pronounced, and it often requires probing for implementation assemblies to get a set which will work for building. This is a fragile process, though, and developers are much better off using the reference assemblies as intended by the .NET team.

Product Compatible and additional computed target framework versions.
.NET net5.0 was computed.  net5.0-windows was computed.  net6.0 was computed.  net6.0-android was computed.  net6.0-ios was computed.  net6.0-maccatalyst was computed.  net6.0-macos was computed.  net6.0-tvos was computed.  net6.0-windows was computed.  net7.0 was computed.  net7.0-android was computed.  net7.0-ios was computed.  net7.0-maccatalyst was computed.  net7.0-macos was computed.  net7.0-tvos was computed.  net7.0-windows was computed.  net8.0 was computed.  net8.0-android was computed.  net8.0-browser was computed.  net8.0-ios was computed.  net8.0-maccatalyst was computed.  net8.0-macos was computed.  net8.0-tvos was computed.  net8.0-windows was computed. 
.NET Core netcoreapp2.0 was computed.  netcoreapp2.1 was computed.  netcoreapp2.2 was computed.  netcoreapp3.0 was computed.  netcoreapp3.1 was computed. 
.NET Standard netstandard2.0 is compatible.  netstandard2.1 was computed. 
.NET Framework net461 was computed.  net462 was computed.  net463 was computed.  net47 was computed.  net471 was computed.  net472 was computed.  net48 was computed.  net481 was computed. 
MonoAndroid monoandroid was computed. 
MonoMac monomac was computed. 
MonoTouch monotouch was computed. 
Tizen tizen40 was computed.  tizen60 was computed. 
Xamarin.iOS xamarinios was computed. 
Xamarin.Mac xamarinmac was computed. 
Xamarin.TVOS xamarintvos was computed. 
Xamarin.WatchOS xamarinwatchos was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (6)

Showing the top 5 NuGet packages that depend on Basic.Reference.Assemblies:

Package Downloads
Microsoft.ProgramSynthesis.Compiler

Library for generating code for a DSL from its grammar. Part of the Microsoft PROgram Synthesis using Examples SDK (PROSE).

Neon.CSharp

C# dynamic compilation support utilities.

LR.RuntimeProxies

Package Description

Nowy.RuntimeProxies

Package Description

Passingwind.Abp.ElsaModule.ElsaExtensions

Package Description

GitHub repositories (10)

Showing the top 5 popular GitHub repositories that depend on Basic.Reference.Assemblies:

Repository Stars
CodeMazeBlog/CodeMazeGuides
The main repository for all the Code Maze guides
Fydar/RPGCore
RPGCore is a toolkit for producing games and mechanics in C#.
StateSmith/StateSmith
A state machine code generation tool suitable for bare metal, embedded and more.
docopt/docopt.net
Port of docopt to .net
IEvangelist/blazorators
This project converts TypeScript type declarations into C# representations, and use C# source generators to expose automatic JavaScript interop functionality.
Version Downloads Last updated
1.7.9 6,655 9/19/2024
1.7.8 15,956 8/28/2024
1.7.7 490 8/23/2024
1.7.6 181 8/23/2024
1.7.5 247 8/21/2024
1.7.4 914 8/16/2024
1.7.3 3,643 8/15/2024
1.7.2 18,014 5/7/2024
1.7.1 1,200 5/1/2024
1.6.0 9,735 4/12/2024
1.5.0 9,683 3/1/2024
1.4.5 33,955 8/22/2023
1.4.4 459 8/18/2023
1.4.2 18,237 5/12/2023
1.4.1 53,879 11/3/2022
1.4.0 1,112 10/23/2022
1.3.0 1,159 10/3/2022
1.2.4 116,808 9/7/2021
1.2.3 535 9/2/2021
1.2.2 546 8/30/2021
1.2.1 467 8/26/2021
1.2.0 527 8/25/2021
1.1.2 23,389 4/8/2021
1.1.1 687 2/23/2021
1.1.0 455 2/23/2021
1.0.0 104,896 1/31/2021
0.1.9 472 1/31/2021
0.1.8 404 1/30/2021
0.1.7 369 1/30/2021
0.1.6 609 1/30/2021