returned for Tags:"commit=d096d60779d51f5be5c1c67a2a75dc92e9b8d926"
This is a modified version of MonoGame that is used in Protogame.
Stamps your assemblies with semver 2.0 compliant git commit specific version information and provides NuGet versioning information as well.
A .NET Core Tool that can install, read and set version information based on git history, using Nerdbank.GitVersioning.
Protogame is a powerful cross-platform game engine for C#, built on top of MonoGame.
A port of NDesk.Options with support for additional platforms.
Cake wrapper for Nerdbank.GitVersioning. Stamps your assemblies with semver 2.0 compliant git commit specific version information and provides NuGet versioning information as well.
A cross-platform GUI manager for Protobuild modules.
This is an up-to-date, maintained version of Jitter, used in the Protogame game engine.
This is a version of ffmpeg packged into a NuGet / Protobuild package for other consumers.
Automatic versioning and CHANGELOG generation, using conventional commit messages.
A port of protobuf-net with support for additional platforms.
Execute migration scripts written in plain old SQL
Provides simple MSBuild integration to add the Git Commit Hash and Git Branch Name to the current build as MSBuild properties.
An open source implementation of the A* algorithm. Originally written by Gustavo Franco, ported and maintained by Redpoint Games.
Tool that generates a C# source code file making the latest git commit hash available at runtime.
Tool that generates a C# source code file information about the current git repository.
Protoinject is an asynchronous, hierarchical, multi-phase dependency injection system.
The basic template for a command line application.
This template provides a 2D platformer written in Protogame. This package can only be used with Protobuild.