returned for Tags:"OpenGLES"
Provides the ability to use Wave Engine in a UWP view
Provides the ability to use WPF as a window system
Provides a service to support OpenVR platform (Like Oculus Rift, HTC Vive or Valve Index)
prebuilt libaries for Windows Phone 8.0 version of ANGLE
Symbols for package 'angle_wp8'. This package should not likely be installed.
(This is not the package you are looking for).
Provides DirectX11 rendering implementation for Wave Engine
Provides a set of mathematics and calculation-related helper classes, shared between the rest of assemblies
Provides common MSBuild targets to run in different platforms
Provides the targets needed in order to run on Android
Provides the targets needed in order to run in Linux platforms
Provides a series of abstractions to access sensors in different platforms (e.g accelerometer, compass, device info, vibration etc...)
Provides a service to translate HLSL to GLSL, ESSL, Metal and SPIR-V shader languages
Provides the targets needed in order to run on iOS
Provides an OpenAL implementation for Wave Engine audio subsystem
Provides Vulkan rendering implementation for Wave Engine
Wave Engine's OpenGL and OpenGL ES implementation
Provides the targets needed in order to run in NetCore platforms
Provides the ability to use Wave Engine in an Android view
Wave Engine's OpenGL common implementation
Provides a wrapper for the VuforiaSharp component