TaleSpire.SetInjectionFlagPlugin 2.4.0

There is a newer version of this package available.
See the version list below for details.
dotnet add package TaleSpire.SetInjectionFlagPlugin --version 2.4.0                
NuGet\Install-Package TaleSpire.SetInjectionFlagPlugin -Version 2.4.0                
This command is intended to be used within the Package Manager Console in Visual Studio, as it uses the NuGet module's version of Install-Package.
<PackageReference Include="TaleSpire.SetInjectionFlagPlugin" Version="2.4.0" />                
For projects that support PackageReference, copy this XML node into the project file to reference the package.
paket add TaleSpire.SetInjectionFlagPlugin --version 2.4.0                
#r "nuget: TaleSpire.SetInjectionFlagPlugin, 2.4.0"                
#r directive can be used in F# Interactive and Polyglot Notebooks. Copy this into the interactive tool or source code of the script to reference the package.
// Install TaleSpire.SetInjectionFlagPlugin as a Cake Addin
#addin nuget:?package=TaleSpire.SetInjectionFlagPlugin&version=2.4.0

// Install TaleSpire.SetInjectionFlagPlugin as a Cake Tool
#tool nuget:?package=TaleSpire.SetInjectionFlagPlugin&version=2.4.0                

Set Injection Flag Plugin

This is a plugin for TaleSpire using BepInEx. This plugin lets BouncyRock developers know that logs being generated are from vanilla or modded instances.

Install

Easiest way to install this is via R2Modman

Usage

Just install, this will automatically update TaleSpire so the devs know you are doing modding work.

How to Compile / Modify

Open SetInjectionFlagPlugin.sln in Visual Studio.

You will need to add references to:

* BepInEx.dll  (Download from the BepInEx project.)
* Bouncyrock.TaleSpire.Runtime (found in Steam\steamapps\common\TaleSpire\TaleSpire_Data\Managed)
* UnityEngine.dll
* UnityEngine.CoreModule.dll
* UnityEngine.InputLegacyModule.dll 
* UnityEngine.UI
* Unity.TextMeshPro

Build the project.

Browse to the newly created bin/Debug or bin/Release folders and copy the SetInjectionFlagPlugin.dll to Steam\steamapps\common\TaleSpire\BepInEx\plugins

Changelog

* 2.4.0 Package released on Github and Nuget
* 2.3.6 Update repository, working on dynamic Nuget hosting and deployment.
* 2.3.5 Streamline scene UI
* 2.3.1 Fix Breaking Changes
* 2.3.0 Thunderstore Release
Product Compatible and additional computed target framework versions.
.NET Framework net48 is compatible.  net481 was computed. 
Compatible target framework(s)
Included target framework(s) (in package)
Learn more about Target Frameworks and .NET Standard.

NuGet packages (9)

Showing the top 5 NuGet packages that depend on TaleSpire.SetInjectionFlagPlugin:

Package Downloads
TaleSpire.AssetToolTip

See name of assets you are using within asset browser

TaleSpire.ConfigurationManager

This plugin provides an update to the settings tab in TaleSpire. This allow users to update plugin configs at runtime without having to restart the entire applications.

TaleSpire.MaxDrawDistance

This plugin provides an update to the settings tab in TaleSpire. This allow users to update plugin configs at runtime without having to restart the entire applications.

TaleSpire.RPCPlugin

This is a developer tool to send network messages over RPC

TaleSpire.CameraToolsPlugin

Increases tilt range for player camera, Re-written by HolloFox

GitHub repositories

This package is not used by any popular GitHub repositories.

Version Downloads Last updated
2.6.1-Beta 83 6/4/2024
2.6.0 305 6/10/2024
2.6.0-Beta 87 6/4/2024
2.5.2 112 6/1/2024
2.5.1 143 3/7/2024
2.5.0 548 7/27/2023
2.4.3 796 11/25/2022
2.4.2 328 11/25/2022
2.4.1 385 11/19/2022
2.4.0 325 11/19/2022